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LibDraw: Put all classes in the Gfx namespace

I started adding things to a Draw namespace, but it somehow felt really
wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename
the library to LibGfx. :^)
This commit is contained in:
Andreas Kling 2020-02-06 11:56:38 +01:00
parent 939a605334
commit 11580babbf
269 changed files with 1513 additions and 1315 deletions

View file

@ -75,10 +75,10 @@ void TextWidget::paint_event(GUI::PaintEvent& event)
text_rect.set_width(text_rect.width() - indent * 2);
if (is_enabled()) {
painter.draw_text(text_rect, line, m_text_alignment, palette().color(foreground_role()), TextElision::None);
painter.draw_text(text_rect, line, m_text_alignment, palette().color(foreground_role()), Gfx::TextElision::None);
} else {
painter.draw_text(text_rect.translated(1, 1), line, font(), text_alignment(), Color::White, TextElision::Right);
painter.draw_text(text_rect, line, font(), text_alignment(), Color::from_rgb(0x808080), TextElision::Right);
painter.draw_text(text_rect.translated(1, 1), line, font(), text_alignment(), Color::White, Gfx::TextElision::Right);
painter.draw_text(text_rect, line, font(), text_alignment(), Color::from_rgb(0x808080), Gfx::TextElision::Right);
}
}
}