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LibDraw: Put all classes in the Gfx namespace
I started adding things to a Draw namespace, but it somehow felt really wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename the library to LibGfx. :^)
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269 changed files with 1513 additions and 1315 deletions
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@ -75,10 +75,10 @@ void TextWidget::paint_event(GUI::PaintEvent& event)
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text_rect.set_width(text_rect.width() - indent * 2);
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if (is_enabled()) {
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painter.draw_text(text_rect, line, m_text_alignment, palette().color(foreground_role()), TextElision::None);
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painter.draw_text(text_rect, line, m_text_alignment, palette().color(foreground_role()), Gfx::TextElision::None);
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} else {
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painter.draw_text(text_rect.translated(1, 1), line, font(), text_alignment(), Color::White, TextElision::Right);
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painter.draw_text(text_rect, line, font(), text_alignment(), Color::from_rgb(0x808080), TextElision::Right);
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painter.draw_text(text_rect.translated(1, 1), line, font(), text_alignment(), Color::White, Gfx::TextElision::Right);
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painter.draw_text(text_rect, line, font(), text_alignment(), Color::from_rgb(0x808080), Gfx::TextElision::Right);
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}
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}
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}
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