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LibDraw: Put all classes in the Gfx namespace

I started adding things to a Draw namespace, but it somehow felt really
wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename
the library to LibGfx. :^)
This commit is contained in:
Andreas Kling 2020-02-06 11:56:38 +01:00
parent 939a605334
commit 11580babbf
269 changed files with 1513 additions and 1315 deletions

View file

@ -50,14 +50,14 @@ private:
virtual void on_keydown(GUI::KeyEvent&) override;
virtual void on_second_paint(GUI::Painter&, GUI::PaintEvent&) override;
void set_rubber_band_position(const Point&);
Rect rubber_band_rect() const;
void set_rubber_band_position(const Gfx::Point&);
Gfx::Rect rubber_band_rect() const;
Point m_drag_origin;
Gfx::Point m_drag_origin;
HashMap<GUI::Widget*, Point> m_positions_before_drag;
bool m_dragging { false };
bool m_rubber_banding { false };
Point m_rubber_band_origin;
Point m_rubber_band_position;
Gfx::Point m_rubber_band_origin;
Gfx::Point m_rubber_band_position;
};