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LibDraw: Put all classes in the Gfx namespace
I started adding things to a Draw namespace, but it somehow felt really wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename the library to LibGfx. :^)
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269 changed files with 1513 additions and 1315 deletions
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@ -43,7 +43,7 @@ public:
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void set_name(const String& name) { m_name = name; }
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bool is_selected(const VBWidget&) const;
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VBWidget* widget_at(const Point&);
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VBWidget* widget_at(const Gfx::Point&);
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void set_should_snap_to_grip(bool snap) { m_should_snap_to_grid = snap; }
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bool should_snap_to_grid() const { return m_should_snap_to_grid; }
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@ -83,8 +83,8 @@ private:
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NonnullRefPtrVector<VBWidget> m_widgets;
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HashMap<GUI::Widget*, VBWidget*> m_gwidget_map;
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HashTable<VBWidget*> m_selected_widgets;
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Point m_transform_event_origin;
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Point m_next_insertion_position;
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Gfx::Point m_transform_event_origin;
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Gfx::Point m_next_insertion_position;
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Direction m_resize_direction { Direction::None };
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Direction m_mouse_direction_type { Direction::None };
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RefPtr<GUI::Menu> m_context_menu;
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