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LibDraw: Put all classes in the Gfx namespace
I started adding things to a Draw namespace, but it somehow felt really wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename the library to LibGfx. :^)
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939a605334
commit
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269 changed files with 1513 additions and 1315 deletions
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@ -134,17 +134,17 @@ Field::Field(GUI::Label& flag_label, GUI::Label& time_label, GUI::Button& face_b
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};
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m_timer->set_interval(100);
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set_frame_thickness(2);
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set_frame_shape(FrameShape::Container);
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set_frame_shadow(FrameShadow::Sunken);
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m_mine_bitmap = GraphicsBitmap::load_from_file("/res/icons/minesweeper/mine.png");
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m_flag_bitmap = GraphicsBitmap::load_from_file("/res/icons/minesweeper/flag.png");
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m_badflag_bitmap = GraphicsBitmap::load_from_file("/res/icons/minesweeper/badflag.png");
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m_consider_bitmap = GraphicsBitmap::load_from_file("/res/icons/minesweeper/consider.png");
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m_default_face_bitmap = GraphicsBitmap::load_from_file("/res/icons/minesweeper/face-default.png");
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m_good_face_bitmap = GraphicsBitmap::load_from_file("/res/icons/minesweeper/face-good.png");
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m_bad_face_bitmap = GraphicsBitmap::load_from_file("/res/icons/minesweeper/face-bad.png");
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set_frame_shape(Gfx::FrameShape::Container);
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set_frame_shadow(Gfx::FrameShadow::Sunken);
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m_mine_bitmap = Gfx::Bitmap::load_from_file("/res/icons/minesweeper/mine.png");
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m_flag_bitmap = Gfx::Bitmap::load_from_file("/res/icons/minesweeper/flag.png");
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m_badflag_bitmap = Gfx::Bitmap::load_from_file("/res/icons/minesweeper/badflag.png");
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m_consider_bitmap = Gfx::Bitmap::load_from_file("/res/icons/minesweeper/consider.png");
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m_default_face_bitmap = Gfx::Bitmap::load_from_file("/res/icons/minesweeper/face-default.png");
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m_good_face_bitmap = Gfx::Bitmap::load_from_file("/res/icons/minesweeper/face-good.png");
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m_bad_face_bitmap = Gfx::Bitmap::load_from_file("/res/icons/minesweeper/face-bad.png");
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for (int i = 0; i < 8; ++i)
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m_number_bitmap[i] = GraphicsBitmap::load_from_file(String::format("/res/icons/minesweeper/%u.png", i + 1));
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m_number_bitmap[i] = Gfx::Bitmap::load_from_file(String::format("/res/icons/minesweeper/%u.png", i + 1));
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set_fill_with_background_color(true);
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reset();
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