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LibDraw: Put all classes in the Gfx namespace

I started adding things to a Draw namespace, but it somehow felt really
wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename
the library to LibGfx. :^)
This commit is contained in:
Andreas Kling 2020-02-06 11:56:38 +01:00
parent 939a605334
commit 11580babbf
269 changed files with 1513 additions and 1315 deletions

View file

@ -113,14 +113,14 @@ private:
int m_mine_count { 0 };
int m_unswept_empties { 0 };
Vector<OwnPtr<Square>> m_squares;
RefPtr<GraphicsBitmap> m_mine_bitmap;
RefPtr<GraphicsBitmap> m_flag_bitmap;
RefPtr<GraphicsBitmap> m_badflag_bitmap;
RefPtr<GraphicsBitmap> m_consider_bitmap;
RefPtr<GraphicsBitmap> m_default_face_bitmap;
RefPtr<GraphicsBitmap> m_good_face_bitmap;
RefPtr<GraphicsBitmap> m_bad_face_bitmap;
RefPtr<GraphicsBitmap> m_number_bitmap[8];
RefPtr<Gfx::Bitmap> m_mine_bitmap;
RefPtr<Gfx::Bitmap> m_flag_bitmap;
RefPtr<Gfx::Bitmap> m_badflag_bitmap;
RefPtr<Gfx::Bitmap> m_consider_bitmap;
RefPtr<Gfx::Bitmap> m_default_face_bitmap;
RefPtr<Gfx::Bitmap> m_good_face_bitmap;
RefPtr<Gfx::Bitmap> m_bad_face_bitmap;
RefPtr<Gfx::Bitmap> m_number_bitmap[8];
GUI::Button& m_face_button;
GUI::Label& m_flag_label;
GUI::Label& m_time_label;