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LibDraw: Put all classes in the Gfx namespace
I started adding things to a Draw namespace, but it somehow felt really wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename the library to LibGfx. :^)
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269 changed files with 1513 additions and 1315 deletions
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@ -113,14 +113,14 @@ private:
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int m_mine_count { 0 };
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int m_unswept_empties { 0 };
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Vector<OwnPtr<Square>> m_squares;
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RefPtr<GraphicsBitmap> m_mine_bitmap;
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RefPtr<GraphicsBitmap> m_flag_bitmap;
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RefPtr<GraphicsBitmap> m_badflag_bitmap;
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RefPtr<GraphicsBitmap> m_consider_bitmap;
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RefPtr<GraphicsBitmap> m_default_face_bitmap;
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RefPtr<GraphicsBitmap> m_good_face_bitmap;
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RefPtr<GraphicsBitmap> m_bad_face_bitmap;
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RefPtr<GraphicsBitmap> m_number_bitmap[8];
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RefPtr<Gfx::Bitmap> m_mine_bitmap;
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RefPtr<Gfx::Bitmap> m_flag_bitmap;
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RefPtr<Gfx::Bitmap> m_badflag_bitmap;
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RefPtr<Gfx::Bitmap> m_consider_bitmap;
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RefPtr<Gfx::Bitmap> m_default_face_bitmap;
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RefPtr<Gfx::Bitmap> m_good_face_bitmap;
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RefPtr<Gfx::Bitmap> m_bad_face_bitmap;
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RefPtr<Gfx::Bitmap> m_number_bitmap[8];
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GUI::Button& m_face_button;
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GUI::Label& m_flag_label;
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GUI::Label& m_time_label;
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