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LibDraw: Put all classes in the Gfx namespace

I started adding things to a Draw namespace, but it somehow felt really
wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename
the library to LibGfx. :^)
This commit is contained in:
Andreas Kling 2020-02-06 11:56:38 +01:00
parent 939a605334
commit 11580babbf
269 changed files with 1513 additions and 1315 deletions

View file

@ -74,7 +74,7 @@ int main(int argc, char** argv)
auto help_menu = GUI::Menu::construct("Help");
help_menu->add_action(GUI::Action::create("About", [&](const GUI::Action&) {
GUI::AboutDialog::show("Snake", load_png("/res/icons/32x32/app-snake.png"), window);
GUI::AboutDialog::show("Snake", Gfx::load_png("/res/icons/32x32/app-snake.png"), window);
}));
menubar->add_menu(move(help_menu));
@ -82,7 +82,7 @@ int main(int argc, char** argv)
window->show();
window->set_icon(load_png("/res/icons/16x16/app-snake.png"));
window->set_icon(Gfx::load_png("/res/icons/16x16/app-snake.png"));
return app.exec();
}