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LibDraw: Put all classes in the Gfx namespace
I started adding things to a Draw namespace, but it somehow felt really wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename the library to LibGfx. :^)
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269 changed files with 1513 additions and 1315 deletions
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@ -31,9 +31,11 @@
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#include <LibDraw/GIFLoader.h>
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#include <stdio.h>
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static RefPtr<GraphicsBitmap> load_gif_impl(const u8*, size_t);
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namespace Gfx {
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RefPtr<GraphicsBitmap> load_gif(const StringView& path)
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static RefPtr<Gfx::Bitmap> load_gif_impl(const u8*, size_t);
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RefPtr<Gfx::Bitmap> load_gif(const StringView& path)
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{
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MappedFile mapped_file(path);
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if (!mapped_file.is_valid())
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@ -44,7 +46,7 @@ RefPtr<GraphicsBitmap> load_gif(const StringView& path)
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return bitmap;
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}
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RefPtr<GraphicsBitmap> load_gif_from_memory(const u8* data, size_t length)
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RefPtr<Gfx::Bitmap> load_gif_from_memory(const u8* data, size_t length)
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{
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auto bitmap = load_gif_impl(data, length);
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if (bitmap)
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@ -80,7 +82,7 @@ struct ImageDescriptor {
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Vector<u8> lzw_encoded_bytes;
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};
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RefPtr<GraphicsBitmap> load_gif_impl(const u8* data, size_t data_size)
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RefPtr<Gfx::Bitmap> load_gif_impl(const u8* data, size_t data_size)
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{
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if (data_size < 32)
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return nullptr;
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@ -259,3 +261,5 @@ RefPtr<GraphicsBitmap> load_gif_impl(const u8* data, size_t data_size)
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return nullptr;
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}
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}
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