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https://github.com/RGBCube/serenity
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LibDraw: Put all classes in the Gfx namespace
I started adding things to a Draw namespace, but it somehow felt really wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename the library to LibGfx. :^)
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269 changed files with 1513 additions and 1315 deletions
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@ -32,7 +32,7 @@
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namespace GUI {
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AboutDialog::AboutDialog(const StringView& name, const GraphicsBitmap* icon, Core::Object* parent)
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AboutDialog::AboutDialog(const StringView& name, const Gfx::Bitmap* icon, Core::Object* parent)
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: Dialog(parent)
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, m_name(name)
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, m_icon(icon)
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@ -62,11 +62,11 @@ AboutDialog::AboutDialog(const StringView& name, const GraphicsBitmap* icon, Cor
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auto make_label = [&](const StringView& text, bool bold = false) {
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auto label = Label::construct(text, right_container);
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label->set_text_alignment(TextAlignment::CenterLeft);
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label->set_text_alignment(Gfx::TextAlignment::CenterLeft);
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label->set_size_policy(SizePolicy::Fill, SizePolicy::Fixed);
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label->set_preferred_size(0, 14);
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if (bold)
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label->set_font(Font::default_bold_font());
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label->set_font(Gfx::Font::default_bold_font());
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};
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make_label(m_name, true);
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make_label("SerenityOS");
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