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LibDraw: Put all classes in the Gfx namespace

I started adding things to a Draw namespace, but it somehow felt really
wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename
the library to LibGfx. :^)
This commit is contained in:
Andreas Kling 2020-02-06 11:56:38 +01:00
parent 939a605334
commit 11580babbf
269 changed files with 1513 additions and 1315 deletions

View file

@ -32,7 +32,7 @@
namespace GUI {
AboutDialog::AboutDialog(const StringView& name, const GraphicsBitmap* icon, Core::Object* parent)
AboutDialog::AboutDialog(const StringView& name, const Gfx::Bitmap* icon, Core::Object* parent)
: Dialog(parent)
, m_name(name)
, m_icon(icon)
@ -62,11 +62,11 @@ AboutDialog::AboutDialog(const StringView& name, const GraphicsBitmap* icon, Cor
auto make_label = [&](const StringView& text, bool bold = false) {
auto label = Label::construct(text, right_container);
label->set_text_alignment(TextAlignment::CenterLeft);
label->set_text_alignment(Gfx::TextAlignment::CenterLeft);
label->set_size_policy(SizePolicy::Fill, SizePolicy::Fixed);
label->set_preferred_size(0, 14);
if (bold)
label->set_font(Font::default_bold_font());
label->set_font(Gfx::Font::default_bold_font());
};
make_label(m_name, true);
make_label("SerenityOS");