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LibDraw: Put all classes in the Gfx namespace

I started adding things to a Draw namespace, but it somehow felt really
wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename
the library to LibGfx. :^)
This commit is contained in:
Andreas Kling 2020-02-06 11:56:38 +01:00
parent 939a605334
commit 11580babbf
269 changed files with 1513 additions and 1315 deletions

View file

@ -35,16 +35,16 @@ class AboutDialog final : public Dialog {
public:
virtual ~AboutDialog() override;
static void show(const StringView& name, const GraphicsBitmap* icon = nullptr, Core::Object* parent = nullptr)
static void show(const StringView& name, const Gfx::Bitmap* icon = nullptr, Core::Object* parent = nullptr)
{
auto dialog = AboutDialog::construct(name, icon, parent);
dialog->exec();
}
private:
AboutDialog(const StringView& name, const GraphicsBitmap* icon = nullptr, Core::Object* parent = nullptr);
AboutDialog(const StringView& name, const Gfx::Bitmap* icon = nullptr, Core::Object* parent = nullptr);
String m_name;
RefPtr<GraphicsBitmap> m_icon;
RefPtr<Gfx::Bitmap> m_icon;
};
}