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LibDraw: Put all classes in the Gfx namespace
I started adding things to a Draw namespace, but it somehow felt really wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename the library to LibGfx. :^)
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269 changed files with 1513 additions and 1315 deletions
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@ -35,16 +35,16 @@ class AboutDialog final : public Dialog {
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public:
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virtual ~AboutDialog() override;
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static void show(const StringView& name, const GraphicsBitmap* icon = nullptr, Core::Object* parent = nullptr)
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static void show(const StringView& name, const Gfx::Bitmap* icon = nullptr, Core::Object* parent = nullptr)
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{
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auto dialog = AboutDialog::construct(name, icon, parent);
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dialog->exec();
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}
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private:
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AboutDialog(const StringView& name, const GraphicsBitmap* icon = nullptr, Core::Object* parent = nullptr);
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AboutDialog(const StringView& name, const Gfx::Bitmap* icon = nullptr, Core::Object* parent = nullptr);
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String m_name;
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RefPtr<GraphicsBitmap> m_icon;
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RefPtr<Gfx::Bitmap> m_icon;
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};
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}
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