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LibDraw: Put all classes in the Gfx namespace

I started adding things to a Draw namespace, but it somehow felt really
wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename
the library to LibGfx. :^)
This commit is contained in:
Andreas Kling 2020-02-06 11:56:38 +01:00
parent 939a605334
commit 11580babbf
269 changed files with 1513 additions and 1315 deletions

View file

@ -37,7 +37,7 @@ class TableCellPaintingDelegate {
public:
virtual ~TableCellPaintingDelegate() {}
virtual void paint(Painter&, const Rect&, const Palette&, const Model&, const ModelIndex&) = 0;
virtual void paint(Painter&, const Gfx::Rect&, const Palette&, const Model&, const ModelIndex&) = 0;
};
class AbstractTableView : public AbstractView {
@ -62,7 +62,7 @@ public:
int horizontal_padding() const { return m_horizontal_padding; }
Point adjusted_position(const Point&) const;
Point adjusted_position(const Gfx::Point&) const;
virtual Rect content_rect(const ModelIndex&) const override;
Rect content_rect(int row, int column) const;
@ -70,8 +70,8 @@ public:
void scroll_into_view(const ModelIndex&, Orientation);
virtual ModelIndex index_at_event_position(const Point&, bool& is_toggle) const;
virtual ModelIndex index_at_event_position(const Point&) const override;
virtual ModelIndex index_at_event_position(const Gfx::Point&, bool& is_toggle) const;
virtual ModelIndex index_at_event_position(const Gfx::Point&) const override;
protected:
virtual ~AbstractTableView() override;
@ -91,7 +91,7 @@ protected:
void paint_headers(Painter&);
Rect header_rect(int column) const;
static const Font& header_font();
static const Gfx::Font& header_font();
void update_headers();
void set_hovered_header_index(int);
@ -121,7 +121,7 @@ private:
bool m_in_column_resize { false };
bool m_alternating_row_colors { true };
int m_horizontal_padding { 5 };
Point m_column_resize_origin;
Gfx::Point m_column_resize_origin;
int m_column_resize_original_width { 0 };
int m_resizing_column { -1 };
int m_pressed_column_header_index { -1 };