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LibDraw: Put all classes in the Gfx namespace
I started adding things to a Draw namespace, but it somehow felt really wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename the library to LibGfx. :^)
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269 changed files with 1513 additions and 1315 deletions
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@ -56,7 +56,7 @@ public:
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virtual void did_update_selection();
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virtual Rect content_rect(const ModelIndex&) const { return {}; }
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virtual ModelIndex index_at_event_position(const Point&) const = 0;
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virtual ModelIndex index_at_event_position(const Gfx::Point&) const = 0;
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void begin_editing(const ModelIndex&);
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void stop_editing();
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@ -72,7 +72,7 @@ public:
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void notify_selection_changed(Badge<ModelSelection>);
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NonnullRefPtr<Font> font_for_index(const ModelIndex&) const;
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NonnullRefPtr<Gfx::Font> font_for_index(const ModelIndex&) const;
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protected:
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explicit AbstractView(Widget* parent);
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@ -92,9 +92,9 @@ protected:
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bool m_editable { false };
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ModelIndex m_edit_index;
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RefPtr<Widget> m_edit_widget;
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Rect m_edit_widget_content_rect;
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Gfx::Rect m_edit_widget_content_rect;
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Point m_left_mousedown_position;
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Gfx::Point m_left_mousedown_position;
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bool m_might_drag { false };
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private:
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