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LibDraw: Put all classes in the Gfx namespace

I started adding things to a Draw namespace, but it somehow felt really
wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename
the library to LibGfx. :^)
This commit is contained in:
Andreas Kling 2020-02-06 11:56:38 +01:00
parent 939a605334
commit 11580babbf
269 changed files with 1513 additions and 1315 deletions

View file

@ -108,7 +108,7 @@ public:
class WMWindowStateChangedEvent : public WMEvent {
public:
WMWindowStateChangedEvent(int client_id, int window_id, const StringView& title, const Rect& rect, bool is_active, WindowType window_type, bool is_minimized)
WMWindowStateChangedEvent(int client_id, int window_id, const StringView& title, const Gfx::Rect& rect, bool is_active, WindowType window_type, bool is_minimized)
: WMEvent(Event::Type::WM_WindowStateChanged, client_id, window_id)
, m_title(title)
, m_rect(rect)
@ -126,7 +126,7 @@ public:
private:
String m_title;
Rect m_rect;
Gfx::Rect m_rect;
WindowType m_window_type;
bool m_active;
bool m_minimized;
@ -134,7 +134,7 @@ private:
class WMWindowRectChangedEvent : public WMEvent {
public:
WMWindowRectChangedEvent(int client_id, int window_id, const Rect& rect)
WMWindowRectChangedEvent(int client_id, int window_id, const Gfx::Rect& rect)
: WMEvent(Event::Type::WM_WindowRectChanged, client_id, window_id)
, m_rect(rect)
{
@ -143,12 +143,12 @@ public:
Rect rect() const { return m_rect; }
private:
Rect m_rect;
Gfx::Rect m_rect;
};
class WMWindowIconBitmapChangedEvent : public WMEvent {
public:
WMWindowIconBitmapChangedEvent(int client_id, int window_id, int icon_buffer_id, const Size& icon_size)
WMWindowIconBitmapChangedEvent(int client_id, int window_id, int icon_buffer_id, const Gfx::Size& icon_size)
: WMEvent(Event::Type::WM_WindowIconBitmapChanged, client_id, window_id)
, m_icon_buffer_id(icon_buffer_id)
, m_icon_size(icon_size)
@ -156,16 +156,16 @@ public:
}
int icon_buffer_id() const { return m_icon_buffer_id; }
const Size& icon_size() const { return m_icon_size; }
const Gfx::Size& icon_size() const { return m_icon_size; }
private:
int m_icon_buffer_id;
Size m_icon_size;
Gfx::Size m_icon_size;
};
class MultiPaintEvent final : public Event {
public:
explicit MultiPaintEvent(const Vector<Rect, 32>& rects, const Size& window_size)
explicit MultiPaintEvent(const Vector<Rect, 32>& rects, const Gfx::Size& window_size)
: Event(Event::MultiPaint)
, m_rects(rects)
, m_window_size(window_size)
@ -177,12 +177,12 @@ public:
private:
Vector<Rect, 32> m_rects;
Size m_window_size;
Gfx::Size m_window_size;
};
class PaintEvent final : public Event {
public:
explicit PaintEvent(const Rect& rect, const Size& window_size = Size())
explicit PaintEvent(const Gfx::Rect& rect, const Gfx::Size& window_size = Size())
: Event(Event::Paint)
, m_rect(rect)
, m_window_size(window_size)
@ -193,42 +193,42 @@ public:
Size window_size() const { return m_window_size; }
private:
Rect m_rect;
Size m_window_size;
Gfx::Rect m_rect;
Gfx::Size m_window_size;
};
class ResizeEvent final : public Event {
public:
explicit ResizeEvent(const Size& old_size, const Size& size)
explicit ResizeEvent(const Gfx::Size& old_size, const Gfx::Size& size)
: Event(Event::Resize)
, m_old_size(old_size)
, m_size(size)
{
}
const Size& old_size() const { return m_old_size; }
const Size& size() const { return m_size; }
const Gfx::Size& old_size() const { return m_old_size; }
const Gfx::Size& size() const { return m_size; }
private:
Size m_old_size;
Size m_size;
Gfx::Size m_old_size;
Gfx::Size m_size;
};
class ContextMenuEvent final : public Event {
public:
explicit ContextMenuEvent(const Point& position, const Point& screen_position)
explicit ContextMenuEvent(const Gfx::Point& position, const Gfx::Point& screen_position)
: Event(Event::ContextMenu)
, m_position(position)
, m_screen_position(screen_position)
{
}
const Point& position() const { return m_position; }
const Point& screen_position() const { return m_screen_position; }
const Gfx::Point& position() const { return m_position; }
const Gfx::Point& screen_position() const { return m_screen_position; }
private:
Point m_position;
Point m_screen_position;
Gfx::Point m_position;
Gfx::Point m_screen_position;
};
class ShowEvent final : public Event {
@ -280,7 +280,7 @@ private:
class MouseEvent final : public Event {
public:
MouseEvent(Type type, const Point& position, unsigned buttons, MouseButton button, unsigned modifiers, int wheel_delta)
MouseEvent(Type type, const Gfx::Point& position, unsigned buttons, MouseButton button, unsigned modifiers, int wheel_delta)
: Event(type)
, m_position(position)
, m_buttons(buttons)
@ -299,7 +299,7 @@ public:
int wheel_delta() const { return m_wheel_delta; }
private:
Point m_position;
Gfx::Point m_position;
unsigned m_buttons { 0 };
MouseButton m_button { MouseButton::None };
unsigned m_modifiers { 0 };
@ -308,7 +308,7 @@ private:
class DropEvent final : public Event {
public:
DropEvent(const Point& position, const String& text, const String& data_type, const String& data)
DropEvent(const Gfx::Point& position, const String& text, const String& data_type, const String& data)
: Event(Event::Drop)
, m_position(position)
, m_text(text)
@ -317,13 +317,13 @@ public:
{
}
const Point& position() const { return m_position; }
const Gfx::Point& position() const { return m_position; }
const String& text() const { return m_text; }
const String& data_type() const { return m_data_type; }
const String& data() const { return m_data; }
private:
Point m_position;
Gfx::Point m_position;
String m_text;
String m_data_type;
String m_data;