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LibDraw: Put all classes in the Gfx namespace

I started adding things to a Draw namespace, but it somehow felt really
wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename
the library to LibGfx. :^)
This commit is contained in:
Andreas Kling 2020-02-06 11:56:38 +01:00
parent 939a605334
commit 11580babbf
269 changed files with 1513 additions and 1315 deletions

View file

@ -55,11 +55,11 @@ void GroupBox::paint_event(PaintEvent& event)
0, font().glyph_height() / 2,
width(), height() - font().glyph_height() / 2
};
StylePainter::paint_frame(painter, frame_rect, palette(), FrameShape::Box, FrameShadow::Sunken, 2);
Gfx::StylePainter::paint_frame(painter, frame_rect, palette(), Gfx::FrameShape::Box, Gfx::FrameShadow::Sunken, 2);
Rect text_rect { 4, 0, font().width(m_title) + 6, font().glyph_height() };
painter.fill_rect(text_rect, palette().button());
painter.draw_text(text_rect, m_title, TextAlignment::Center, palette().button_text());
painter.draw_text(text_rect, m_title, Gfx::TextAlignment::Center, palette().button_text());
}
void GroupBox::set_title(const StringView& title)