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LibDraw: Put all classes in the Gfx namespace

I started adding things to a Draw namespace, but it somehow felt really
wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename
the library to LibGfx. :^)
This commit is contained in:
Andreas Kling 2020-02-06 11:56:38 +01:00
parent 939a605334
commit 11580babbf
269 changed files with 1513 additions and 1315 deletions

View file

@ -46,7 +46,7 @@ Label::~Label()
{
}
void Label::set_icon(GraphicsBitmap* icon)
void Label::set_icon(Gfx::Bitmap* icon)
{
if (m_icon == icon)
return;
@ -87,10 +87,10 @@ void Label::paint_event(PaintEvent& event)
text_rect.set_width(text_rect.width() - indent * 2);
if (is_enabled()) {
painter.draw_text(text_rect, text(), m_text_alignment, palette().window_text(), TextElision::Right);
painter.draw_text(text_rect, text(), m_text_alignment, palette().window_text(), Gfx::TextElision::Right);
} else {
painter.draw_text(text_rect.translated(1, 1), text(), font(), text_alignment(), Color::White, TextElision::Right);
painter.draw_text(text_rect, text(), font(), text_alignment(), Color::from_rgb(0x808080), TextElision::Right);
painter.draw_text(text_rect.translated(1, 1), text(), font(), text_alignment(), Color::White, Gfx::TextElision::Right);
painter.draw_text(text_rect, text(), font(), text_alignment(), Color::from_rgb(0x808080), Gfx::TextElision::Right);
}
}