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LibDraw: Put all classes in the Gfx namespace
I started adding things to a Draw namespace, but it somehow felt really wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename the library to LibGfx. :^)
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269 changed files with 1513 additions and 1315 deletions
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@ -29,7 +29,9 @@
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#include <LibDraw/TextAlignment.h>
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#include <LibGUI/GFrame.h>
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class GraphicsBitmap;
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namespace Gfx {
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class Bitmap;
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}
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namespace GUI {
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@ -41,12 +43,12 @@ public:
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String text() const { return m_text; }
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void set_text(const StringView&);
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void set_icon(GraphicsBitmap*);
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const GraphicsBitmap* icon() const { return m_icon.ptr(); }
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GraphicsBitmap* icon() { return m_icon.ptr(); }
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void set_icon(Gfx::Bitmap*);
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const Gfx::Bitmap* icon() const { return m_icon.ptr(); }
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Gfx::Bitmap* icon() { return m_icon.ptr(); }
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TextAlignment text_alignment() const { return m_text_alignment; }
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void set_text_alignment(TextAlignment text_alignment) { m_text_alignment = text_alignment; }
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Gfx::TextAlignment text_alignment() const { return m_text_alignment; }
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void set_text_alignment(Gfx::TextAlignment text_alignment) { m_text_alignment = text_alignment; }
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bool should_stretch_icon() const { return m_should_stretch_icon; }
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void set_should_stretch_icon(bool b) { m_should_stretch_icon = b; }
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@ -61,8 +63,8 @@ protected:
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private:
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String m_text;
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RefPtr<GraphicsBitmap> m_icon;
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TextAlignment m_text_alignment { TextAlignment::Center };
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RefPtr<Gfx::Bitmap> m_icon;
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Gfx::TextAlignment m_text_alignment { Gfx::TextAlignment::Center };
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bool m_should_stretch_icon { false };
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};
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