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LibDraw: Put all classes in the Gfx namespace

I started adding things to a Draw namespace, but it somehow felt really
wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename
the library to LibGfx. :^)
This commit is contained in:
Andreas Kling 2020-02-06 11:56:38 +01:00
parent 939a605334
commit 11580babbf
269 changed files with 1513 additions and 1315 deletions

View file

@ -75,7 +75,7 @@ void ToolBar::add_action(Action& action)
else
button->set_text(item->action->text());
button->set_button_style(ButtonStyle::CoolBar);
button->set_button_style(Gfx::ButtonStyle::CoolBar);
button->set_size_policy(SizePolicy::Fixed, SizePolicy::Fixed);
ASSERT(button->size_policy(Orientation::Horizontal) == SizePolicy::Fixed);
ASSERT(button->size_policy(Orientation::Vertical) == SizePolicy::Fixed);
@ -119,7 +119,7 @@ void ToolBar::paint_event(PaintEvent& event)
painter.add_clip_rect(event.rect());
if (m_has_frame)
StylePainter::paint_surface(painter, rect(), palette(), x() != 0, y() != 0);
Gfx::StylePainter::paint_surface(painter, rect(), palette(), x() != 0, y() != 0);
else
painter.fill_rect(event.rect(), palette().button());
}