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LibDraw: Put all classes in the Gfx namespace

I started adding things to a Draw namespace, but it somehow felt really
wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename
the library to LibGfx. :^)
This commit is contained in:
Andreas Kling 2020-02-06 11:56:38 +01:00
parent 939a605334
commit 11580babbf
269 changed files with 1513 additions and 1315 deletions

View file

@ -49,7 +49,7 @@ protected:
virtual void did_update_model() override;
private:
virtual ModelIndex index_at_event_position(const Point&, bool& is_toggle) const override;
virtual ModelIndex index_at_event_position(const Gfx::Point&, bool& is_toggle) const override;
int item_height() const { return 16; }
int max_item_width() const { return frame_inner_rect().width(); }
@ -70,8 +70,8 @@ private:
mutable HashMap<void*, NonnullOwnPtr<MetadataForIndex>> m_view_metadata;
RefPtr<GraphicsBitmap> m_expand_bitmap;
RefPtr<GraphicsBitmap> m_collapse_bitmap;
RefPtr<Gfx::Bitmap> m_expand_bitmap;
RefPtr<Gfx::Bitmap> m_collapse_bitmap;
};
}