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LibDraw: Put all classes in the Gfx namespace

I started adding things to a Draw namespace, but it somehow felt really
wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename
the library to LibGfx. :^)
This commit is contained in:
Andreas Kling 2020-02-06 11:56:38 +01:00
parent 939a605334
commit 11580babbf
269 changed files with 1513 additions and 1315 deletions

View file

@ -136,9 +136,9 @@ void StyleProperties::load_font() const
dbg() << "Failed to find a font for family " << font_family << " weight " << font_weight;
if (font_weight == "bold")
m_font = Font::default_bold_font();
m_font = Gfx::Font::default_bold_font();
else
m_font = Font::default_font();
m_font = Gfx::Font::default_font();
return;
}
@ -146,7 +146,7 @@ void StyleProperties::load_font() const
dbg() << "Found font " << file_name << " for family " << font_family << " weight " << font_weight;
#endif
m_font = Font::load_from_file(String::format("/res/fonts/%s", file_name.characters()));
m_font = Gfx::Font::load_from_file(String::format("/res/fonts/%s", file_name.characters()));
FontCache::the().set({ font_family, font_weight }, *m_font);
}

View file

@ -31,7 +31,9 @@
#include <LibDraw/Font.h>
#include <LibHTML/CSS/StyleValue.h>
namespace Gfx {
class Color;
}
class StyleProperties : public RefCounted<StyleProperties> {
public:
@ -57,7 +59,7 @@ public:
String string_or_fallback(CSS::PropertyID, const StringView& fallback) const;
Color color_or_fallback(CSS::PropertyID, const Document&, Color fallback) const;
const Font& font() const
const Gfx::Font& font() const
{
if (!m_font)
load_font();
@ -74,5 +76,5 @@ private:
void load_font() const;
mutable RefPtr<Font> m_font;
mutable RefPtr<Gfx::Font> m_font;
};

View file

@ -68,7 +68,7 @@ ImageStyleValue::ImageStyleValue(const URL& url, Document& document)
ResourceLoader::the().load(url, [this, protector](auto& data) {
if (!m_document)
return;
m_bitmap = load_png_from_memory(data.data(), data.size());
m_bitmap = Gfx::load_png_from_memory(data.data(), data.size());
if (!m_bitmap)
return;
// FIXME: Do less than a full repaint if possible?

View file

@ -213,12 +213,12 @@ public:
String to_string() const override { return String::format("Image{%s}", m_url.to_string().characters()); }
const GraphicsBitmap* bitmap() const { return m_bitmap; }
const Gfx::Bitmap* bitmap() const { return m_bitmap; }
private:
ImageStyleValue(const URL&, Document&);
URL m_url;
WeakPtr<Document> m_document;
RefPtr<GraphicsBitmap> m_bitmap;
RefPtr<Gfx::Bitmap> m_bitmap;
};