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LibDraw: Put all classes in the Gfx namespace

I started adding things to a Draw namespace, but it somehow felt really
wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename
the library to LibGfx. :^)
This commit is contained in:
Andreas Kling 2020-02-06 11:56:38 +01:00
parent 939a605334
commit 11580babbf
269 changed files with 1513 additions and 1315 deletions

View file

@ -60,7 +60,7 @@ public:
void apply_size_increments_to_window(GUI::Window&);
const Font& bold_font() const { return *m_bold_font; }
const Gfx::Font& bold_font() const { return *m_bold_font; }
void set_opacity(u8);
float opacity() { return m_opacity; };
@ -72,7 +72,7 @@ public:
bool has_selection() const;
bool selection_contains(const VT::Position&) const;
String selected_text() const;
VT::Position buffer_position_at(const Point&) const;
VT::Position buffer_position_at(const Gfx::Point&) const;
VT::Position normalized_selection_start() const;
VT::Position normalized_selection_end() const;
@ -120,7 +120,7 @@ private:
void update_cursor();
void invalidate_cursor();
void relayout(const Size&);
void relayout(const Gfx::Size&);
Size compute_base_size() const;
int first_selection_column_on_row(int row) const;
@ -152,7 +152,7 @@ private:
bool m_cursor_blink_state { true };
bool m_automatic_size_policy { false };
RefPtr<Font> m_bold_font;
RefPtr<Gfx::Font> m_bold_font;
int m_glyph_width { 0 };