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LibDraw: Put all classes in the Gfx namespace

I started adding things to a Draw namespace, but it somehow felt really
wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename
the library to LibGfx. :^)
This commit is contained in:
Andreas Kling 2020-02-06 11:56:38 +01:00
parent 939a605334
commit 11580babbf
269 changed files with 1513 additions and 1315 deletions

View file

@ -43,8 +43,8 @@ public:
m_audio_muted = muted;
update();
};
m_unmuted_bitmap = GraphicsBitmap::load_from_file("/res/icons/audio-unmuted.png");
m_muted_bitmap = GraphicsBitmap::load_from_file("/res/icons/audio-muted.png");
m_unmuted_bitmap = Gfx::Bitmap::load_from_file("/res/icons/audio-unmuted.png");
m_muted_bitmap = Gfx::Bitmap::load_from_file("/res/icons/audio-muted.png");
}
virtual ~AudioWidget() override {}
@ -68,8 +68,8 @@ private:
}
OwnPtr<Audio::ClientConnection> m_audio_client;
RefPtr<GraphicsBitmap> m_muted_bitmap;
RefPtr<GraphicsBitmap> m_unmuted_bitmap;
RefPtr<Gfx::Bitmap> m_muted_bitmap;
RefPtr<Gfx::Bitmap> m_unmuted_bitmap;
bool m_audio_muted { false };
};