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LibGfx: Rename Rect,Point,Size => IntRect,IntPoint,IntSize

This fits nicer with FloatRect,FloatPoint,FloatSize and gives a much
better visual clue about what type of metric is being used.
This commit is contained in:
Andreas Kling 2020-06-10 10:57:59 +02:00
parent 656b01eb0f
commit 116cf92156
212 changed files with 1144 additions and 1144 deletions

View file

@ -76,12 +76,12 @@ void ImageEditor::paint_event(GUI::PaintEvent& event)
}
}
Gfx::FloatRect ImageEditor::layer_rect_to_editor_rect(const Layer& layer, const Gfx::Rect& layer_rect) const
Gfx::FloatRect ImageEditor::layer_rect_to_editor_rect(const Layer& layer, const Gfx::IntRect& layer_rect) const
{
return image_rect_to_editor_rect(layer_rect.translated(layer.location()));
}
Gfx::FloatRect ImageEditor::image_rect_to_editor_rect(const Gfx::Rect& image_rect) const
Gfx::FloatRect ImageEditor::image_rect_to_editor_rect(const Gfx::IntRect& image_rect) const
{
Gfx::FloatRect editor_rect;
editor_rect.set_location(image_position_to_editor_position(image_rect.location()));
@ -90,7 +90,7 @@ Gfx::FloatRect ImageEditor::image_rect_to_editor_rect(const Gfx::Rect& image_rec
return editor_rect;
}
Gfx::FloatRect ImageEditor::editor_rect_to_image_rect(const Gfx::Rect& editor_rect) const
Gfx::FloatRect ImageEditor::editor_rect_to_image_rect(const Gfx::IntRect& editor_rect) const
{
Gfx::FloatRect image_rect;
image_rect.set_location(editor_position_to_image_position(editor_rect.location()));
@ -99,12 +99,12 @@ Gfx::FloatRect ImageEditor::editor_rect_to_image_rect(const Gfx::Rect& editor_re
return image_rect;
}
Gfx::FloatPoint ImageEditor::layer_position_to_editor_position(const Layer& layer, const Gfx::Point& layer_position) const
Gfx::FloatPoint ImageEditor::layer_position_to_editor_position(const Layer& layer, const Gfx::IntPoint& layer_position) const
{
return image_position_to_editor_position(layer_position.translated(layer.location()));
}
Gfx::FloatPoint ImageEditor::image_position_to_editor_position(const Gfx::Point& image_position) const
Gfx::FloatPoint ImageEditor::image_position_to_editor_position(const Gfx::IntPoint& image_position) const
{
Gfx::FloatPoint editor_position;
editor_position.set_x(m_editor_image_rect.x() + ((float)image_position.x() * m_scale));
@ -112,7 +112,7 @@ Gfx::FloatPoint ImageEditor::image_position_to_editor_position(const Gfx::Point&
return editor_position;
}
Gfx::FloatPoint ImageEditor::editor_position_to_image_position(const Gfx::Point& editor_position) const
Gfx::FloatPoint ImageEditor::editor_position_to_image_position(const Gfx::IntPoint& editor_position) const
{
Gfx::FloatPoint image_position;
image_position.set_x(((float)editor_position.x() - m_editor_image_rect.x()) / m_scale);
@ -131,7 +131,7 @@ GUI::MouseEvent ImageEditor::event_with_pan_and_scale_applied(const GUI::MouseEv
auto image_position = editor_position_to_image_position(event.position());
return {
static_cast<GUI::Event::Type>(event.type()),
Gfx::Point(image_position.x(), image_position.y()),
Gfx::IntPoint(image_position.x(), image_position.y()),
event.buttons(),
event.button(),
event.modifiers(),
@ -145,7 +145,7 @@ GUI::MouseEvent ImageEditor::event_adjusted_for_layer(const GUI::MouseEvent& eve
image_position.move_by(-layer.location().x(), -layer.location().y());
return {
static_cast<GUI::Event::Type>(event.type()),
Gfx::Point(image_position.x(), image_position.y()),
Gfx::IntPoint(image_position.x(), image_position.y()),
event.buttons(),
event.button(),
event.modifiers(),
@ -331,14 +331,14 @@ void ImageEditor::set_secondary_color(Color color)
on_secondary_color_change(color);
}
Layer* ImageEditor::layer_at_editor_position(const Gfx::Point& editor_position)
Layer* ImageEditor::layer_at_editor_position(const Gfx::IntPoint& editor_position)
{
if (!m_image)
return nullptr;
auto image_position = editor_position_to_image_position(editor_position);
for (ssize_t i = m_image->layer_count() - 1; i >= 0; --i) {
auto& layer = m_image->layer(i);
if (layer.relative_rect().contains(Gfx::Point(image_position.x(), image_position.y())))
if (layer.relative_rect().contains(Gfx::IntPoint(image_position.x(), image_position.y())))
return const_cast<Layer*>(&layer);
}
return nullptr;
@ -350,12 +350,12 @@ void ImageEditor::relayout()
return;
auto& image = *this->image();
Gfx::Size new_size;
Gfx::IntSize new_size;
new_size.set_width(image.size().width() * m_scale);
new_size.set_height(image.size().height() * m_scale);
m_editor_image_rect.set_size(new_size);
Gfx::Point new_location;
Gfx::IntPoint new_location;
new_location.set_x((width() / 2) - (new_size.width() / 2) - (m_pan_origin.x() * m_scale));
new_location.set_y((height() / 2) - (new_size.height() / 2) - (m_pan_origin.y() * m_scale));
m_editor_image_rect.set_location(new_location);