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LibGfx: Rename Rect,Point,Size => IntRect,IntPoint,IntSize

This fits nicer with FloatRect,FloatPoint,FloatSize and gives a much
better visual clue about what type of metric is being used.
This commit is contained in:
Andreas Kling 2020-06-10 10:57:59 +02:00
parent 656b01eb0f
commit 116cf92156
212 changed files with 1144 additions and 1144 deletions

View file

@ -64,7 +64,7 @@ void EyesWidget::paint_event(GUI::PaintEvent& event)
void EyesWidget::render_eyeball(int index, GUI::Painter& painter) const
{
auto eye_width = width() / m_num_eyes;
Gfx::Rect bounds { index * eye_width, 0, eye_width, height() };
Gfx::IntRect bounds { index * eye_width, 0, eye_width, height() };
auto width_thickness = max(int(eye_width / 5.5), 1);
auto height_thickness = max(int(height() / 5.5), 1);
@ -73,12 +73,12 @@ void EyesWidget::render_eyeball(int index, GUI::Painter& painter) const
bounds.shrink(width_thickness, height_thickness);
painter.fill_ellipse(bounds, palette().base());
Gfx::Point pupil_center = this->pupil_center(bounds);
Gfx::Size pupil_size {
Gfx::IntPoint pupil_center = this->pupil_center(bounds);
Gfx::IntSize pupil_size {
bounds.width() / 5,
bounds.height() / 5
};
Gfx::Rect pupil {
Gfx::IntRect pupil {
pupil_center.x() - pupil_size.width() / 2,
pupil_center.y() - pupil_size.height() / 2,
pupil_size.width(),
@ -88,7 +88,7 @@ void EyesWidget::render_eyeball(int index, GUI::Painter& painter) const
painter.fill_ellipse(pupil, palette().base_text());
}
Gfx::Point EyesWidget::pupil_center(Gfx::Rect& eyeball_bounds) const
Gfx::IntPoint EyesWidget::pupil_center(Gfx::IntRect& eyeball_bounds) const
{
auto mouse_vector = m_mouse_position - eyeball_bounds.center();
double dx = mouse_vector.x();

View file

@ -46,8 +46,8 @@ private:
virtual void paint_event(GUI::PaintEvent&) override;
void render_eyeball(int index, GUI::Painter&) const;
Gfx::Point pupil_center(Gfx::Rect& eyeball_bounds) const;
Gfx::IntPoint pupil_center(Gfx::IntRect& eyeball_bounds) const;
Gfx::Point m_mouse_position;
Gfx::IntPoint m_mouse_position;
int m_num_eyes { -1 };
};