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LibGfx: Rename Rect,Point,Size => IntRect,IntPoint,IntSize
This fits nicer with FloatRect,FloatPoint,FloatSize and gives a much better visual clue about what type of metric is being used.
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parent
656b01eb0f
commit
116cf92156
212 changed files with 1144 additions and 1144 deletions
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@ -79,13 +79,13 @@ static const NonnullRefPtr<Gfx::CharacterBitmap> s_club = Gfx::CharacterBitmap::
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static RefPtr<Gfx::Bitmap> s_background;
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Card::Card(Type type, uint8_t value)
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: m_rect(Gfx::Rect({}, { width, height }))
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: m_rect(Gfx::IntRect({}, { width, height }))
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, m_front(*Gfx::Bitmap::create(Gfx::BitmapFormat::RGB32, { width, height }))
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, m_type(type)
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, m_value(value)
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{
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ASSERT(value < card_count);
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Gfx::Rect paint_rect({ 0, 0 }, { width, height });
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Gfx::IntRect paint_rect({ 0, 0 }, { width, height });
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if (s_background.is_null()) {
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s_background = Gfx::Bitmap::create(Gfx::BitmapFormat::RGB32, { width, height });
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@ -96,7 +96,7 @@ Card::Card(Type type, uint8_t value)
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ASSERT(!image.is_null());
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float aspect_ratio = image->width() / static_cast<float>(image->height());
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auto target_size = Gfx::Size(static_cast<int>(aspect_ratio * (height - 5)), height - 5);
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auto target_size = Gfx::IntSize(static_cast<int>(aspect_ratio * (height - 5)), height - 5);
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bg_painter.draw_scaled_bitmap(
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{ { (width - target_size.width()) / 2, (height - target_size.height()) / 2 }, target_size },
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