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https://github.com/RGBCube/serenity
synced 2025-05-31 19:58:11 +00:00
LibGfx: Rename Rect,Point,Size => IntRect,IntPoint,IntSize
This fits nicer with FloatRect,FloatPoint,FloatSize and gives a much better visual clue about what type of metric is being used.
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parent
656b01eb0f
commit
116cf92156
212 changed files with 1144 additions and 1144 deletions
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@ -131,10 +131,10 @@ void Window::set_title(const String& title)
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WindowManager::the().notify_title_changed(*this);
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}
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void Window::set_rect(const Gfx::Rect& rect)
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void Window::set_rect(const Gfx::IntRect& rect)
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{
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ASSERT(!rect.is_empty());
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Gfx::Rect old_rect;
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Gfx::IntRect old_rect;
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if (m_rect == rect)
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return;
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old_rect = m_rect;
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@ -145,7 +145,7 @@ void Window::set_rect(const Gfx::Rect& rect)
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m_frame.notify_window_rect_changed(old_rect, rect);
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}
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void Window::set_rect_without_repaint(const Gfx::Rect& rect)
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void Window::set_rect_without_repaint(const Gfx::IntRect& rect)
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{
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ASSERT(!rect.is_empty());
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if (m_rect == rect)
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@ -354,7 +354,7 @@ void Window::invalidate()
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Compositor::the().invalidate(frame().rect());
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}
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void Window::invalidate(const Gfx::Rect& rect)
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void Window::invalidate(const Gfx::IntRect& rect)
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{
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if (type() == WindowType::MenuApplet) {
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AppletManager::the().invalidate_applet(*this, rect);
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@ -395,7 +395,7 @@ void Window::set_default_icon()
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m_icon = default_window_icon();
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}
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void Window::request_update(const Gfx::Rect& rect, bool ignore_occlusion)
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void Window::request_update(const Gfx::IntRect& rect, bool ignore_occlusion)
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{
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if (m_pending_paint_rects.is_empty()) {
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deferred_invoke([this, ignore_occlusion](auto&) {
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@ -405,7 +405,7 @@ void Window::request_update(const Gfx::Rect& rect, bool ignore_occlusion)
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m_pending_paint_rects.add(rect);
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}
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void Window::popup_window_menu(const Gfx::Point& position)
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void Window::popup_window_menu(const Gfx::IntPoint& position)
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{
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if (!m_window_menu) {
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m_window_menu = Menu::construct(nullptr, -1, "(Window Menu)");
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@ -464,7 +464,7 @@ void Window::set_fullscreen(bool fullscreen)
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if (m_fullscreen == fullscreen)
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return;
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m_fullscreen = fullscreen;
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Gfx::Rect new_window_rect = m_rect;
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Gfx::IntRect new_window_rect = m_rect;
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if (m_fullscreen) {
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m_saved_nonfullscreen_rect = m_rect;
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new_window_rect = Screen::the().rect();
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@ -475,19 +475,19 @@ void Window::set_fullscreen(bool fullscreen)
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set_rect(new_window_rect);
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}
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Gfx::Rect Window::tiled_rect(WindowTileType tiled) const
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Gfx::IntRect Window::tiled_rect(WindowTileType tiled) const
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{
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int frame_width = (m_frame.rect().width() - m_rect.width()) / 2;
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switch (tiled) {
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case WindowTileType::None:
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return m_untiled_rect;
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case WindowTileType::Left:
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return Gfx::Rect(0,
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return Gfx::IntRect(0,
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WindowManager::the().maximized_window_rect(*this).y(),
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Screen::the().width() / 2 - frame_width,
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WindowManager::the().maximized_window_rect(*this).height());
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case WindowTileType::Right:
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return Gfx::Rect(Screen::the().width() / 2 + frame_width,
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return Gfx::IntRect(Screen::the().width() / 2 + frame_width,
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WindowManager::the().maximized_window_rect(*this).y(),
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Screen::the().width() / 2 - frame_width,
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WindowManager::the().maximized_window_rect(*this).height());
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