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GameOfLife: Don't enable rotate button if a pattern isn't selected
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3 changed files with 11 additions and 2 deletions
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@ -66,6 +66,7 @@ public:
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Function<void()> on_running_state_change;
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Function<void()> on_stall;
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Function<void()> on_pattern_selection_state_change;
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Function<void(Board*, size_t row, size_t column)> on_cell_toggled;
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private:
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