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LibGL+LibSoftGPU: Implement the stencil buffer
This implements an 8-bit front stencil buffer. Stencil operations are SIMD optimized. LibGL changes include: * New `glStencilMask` and `glStencilMaskSeparate` functions * New context parameter `GL_STENCIL_CLEAR_VALUE`
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13 changed files with 430 additions and 77 deletions
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@ -4,6 +4,7 @@ set(SOURCES
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Device.cpp
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Image.cpp
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Sampler.cpp
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StencilBuffer.cpp
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)
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add_compile_options(-Wno-psabi)
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