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Kernel: Make self-contained locking smart pointers their own classes

Until now, our kernel has reimplemented a number of AK classes to
provide automatic internal locking:

- RefPtr
- NonnullRefPtr
- WeakPtr
- Weakable

This patch renames the Kernel classes so that they can coexist with
the original AK classes:

- RefPtr => LockRefPtr
- NonnullRefPtr => NonnullLockRefPtr
- WeakPtr => LockWeakPtr
- Weakable => LockWeakable

The goal here is to eventually get rid of the Lock* classes in favor of
using external locking.
This commit is contained in:
Andreas Kling 2022-08-19 20:53:40 +02:00
parent e475263113
commit 11eee67b85
360 changed files with 1703 additions and 1672 deletions

View file

@ -6,10 +6,10 @@
#pragma once
#include <AK/RefPtr.h>
#include <AK/Try.h>
#include <Kernel/Graphics/Console/GenericFramebufferConsole.h>
#include <Kernel/Graphics/DisplayConnector.h>
#include <Kernel/Library/LockRefPtr.h>
#include <Kernel/Locking/Spinlock.h>
#include <Kernel/Memory/TypedMapping.h>
@ -20,7 +20,7 @@ class GenericDisplayConnector
friend class DeviceManagement;
public:
static NonnullRefPtr<GenericDisplayConnector> must_create_with_preset_resolution(PhysicalAddress framebuffer_address, size_t width, size_t height, size_t pitch);
static NonnullLockRefPtr<GenericDisplayConnector> must_create_with_preset_resolution(PhysicalAddress framebuffer_address, size_t width, size_t height, size_t pitch);
protected:
ErrorOr<void> create_attached_framebuffer_console();
@ -47,6 +47,6 @@ protected:
virtual void enable_console() override final;
virtual void disable_console() override final;
RefPtr<Graphics::GenericFramebufferConsole> m_framebuffer_console;
LockRefPtr<Graphics::GenericFramebufferConsole> m_framebuffer_console;
};
}