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Kernel: Make self-contained locking smart pointers their own classes

Until now, our kernel has reimplemented a number of AK classes to
provide automatic internal locking:

- RefPtr
- NonnullRefPtr
- WeakPtr
- Weakable

This patch renames the Kernel classes so that they can coexist with
the original AK classes:

- RefPtr => LockRefPtr
- NonnullRefPtr => NonnullLockRefPtr
- WeakPtr => LockWeakPtr
- Weakable => LockWeakable

The goal here is to eventually get rid of the Lock* classes in favor of
using external locking.
This commit is contained in:
Andreas Kling 2022-08-19 20:53:40 +02:00
parent e475263113
commit 11eee67b85
360 changed files with 1703 additions and 1672 deletions

View file

@ -7,8 +7,6 @@
#pragma once
#include <AK/NonnullOwnPtr.h>
#include <AK/NonnullRefPtr.h>
#include <AK/NonnullRefPtrVector.h>
#include <AK/Types.h>
#include <Kernel/Bus/PCI/Definitions.h>
#include <Kernel/Graphics/Console/Console.h>
@ -16,6 +14,8 @@
#include <Kernel/Graphics/Generic/DisplayConnector.h>
#include <Kernel/Graphics/GenericGraphicsAdapter.h>
#include <Kernel/Graphics/VirtIOGPU/GraphicsAdapter.h>
#include <Kernel/Library/NonnullLockRefPtr.h>
#include <Kernel/Library/NonnullLockRefPtrVector.h>
#include <Kernel/Memory/Region.h>
namespace Kernel {
@ -37,7 +37,7 @@ public:
void disable_vga_text_mode_console_cursor();
void disable_vga_emulation_access_permanently();
RefPtr<Graphics::Console> console() const { return m_console; }
LockRefPtr<Graphics::Console> console() const { return m_console; }
void set_console(Graphics::Console&);
void deactivate_graphical_mode();
@ -50,11 +50,11 @@ private:
void initialize_preset_resolution_generic_display_connector();
NonnullRefPtrVector<GenericGraphicsAdapter> m_graphics_devices;
RefPtr<Graphics::Console> m_console;
NonnullLockRefPtrVector<GenericGraphicsAdapter> m_graphics_devices;
LockRefPtr<Graphics::Console> m_console;
// Note: This is only used when booting with kernel commandline that includes "graphics_subsystem_mode=limited"
RefPtr<GenericDisplayConnector> m_preset_resolution_generic_display_connector;
LockRefPtr<GenericDisplayConnector> m_preset_resolution_generic_display_connector;
unsigned m_current_minor_number { 0 };