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Kernel: Make self-contained locking smart pointers their own classes

Until now, our kernel has reimplemented a number of AK classes to
provide automatic internal locking:

- RefPtr
- NonnullRefPtr
- WeakPtr
- Weakable

This patch renames the Kernel classes so that they can coexist with
the original AK classes:

- RefPtr => LockRefPtr
- NonnullRefPtr => NonnullLockRefPtr
- WeakPtr => LockWeakPtr
- Weakable => LockWeakable

The goal here is to eventually get rid of the Lock* classes in favor of
using external locking.
This commit is contained in:
Andreas Kling 2022-08-19 20:53:40 +02:00
parent e475263113
commit 11eee67b85
360 changed files with 1703 additions and 1672 deletions

View file

@ -6,11 +6,11 @@
#pragma once
#include <AK/RefPtr.h>
#include <AK/Try.h>
#include <Kernel/Graphics/Console/GenericFramebufferConsole.h>
#include <Kernel/Graphics/DisplayConnector.h>
#include <Kernel/Graphics/VMWare/GraphicsAdapter.h>
#include <Kernel/Library/LockRefPtr.h>
#include <Kernel/Locking/Spinlock.h>
#include <Kernel/Memory/TypedMapping.h>
@ -23,7 +23,7 @@ class VMWareDisplayConnector : public DisplayConnector {
friend class DeviceManagement;
public:
static NonnullRefPtr<VMWareDisplayConnector> must_create(VMWareGraphicsAdapter const& parent_adapter, PhysicalAddress framebuffer_address, size_t framebuffer_resource_size);
static NonnullLockRefPtr<VMWareDisplayConnector> must_create(VMWareGraphicsAdapter const& parent_adapter, PhysicalAddress framebuffer_address, size_t framebuffer_resource_size);
private:
VMWareDisplayConnector(VMWareGraphicsAdapter const& parent_adapter, PhysicalAddress framebuffer_address, size_t framebuffer_resource_size);
@ -48,7 +48,7 @@ private:
virtual void disable_console() override;
private:
NonnullRefPtr<VMWareGraphicsAdapter> m_parent_adapter;
RefPtr<VMWareFramebufferConsole> m_framebuffer_console;
NonnullLockRefPtr<VMWareGraphicsAdapter> m_parent_adapter;
LockRefPtr<VMWareFramebufferConsole> m_framebuffer_console;
};
}