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Kernel: Make self-contained locking smart pointers their own classes
Until now, our kernel has reimplemented a number of AK classes to provide automatic internal locking: - RefPtr - NonnullRefPtr - WeakPtr - Weakable This patch renames the Kernel classes so that they can coexist with the original AK classes: - RefPtr => LockRefPtr - NonnullRefPtr => NonnullLockRefPtr - WeakPtr => LockWeakPtr - Weakable => LockWeakable The goal here is to eventually get rid of the Lock* classes in favor of using external locking.
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360 changed files with 1703 additions and 1672 deletions
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@ -95,21 +95,21 @@ class VirtIOGPU3DDevice : public CharacterDevice {
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friend class DeviceManagement;
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public:
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static NonnullRefPtr<VirtIOGPU3DDevice> must_create(VirtIOGraphicsAdapter const&);
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static NonnullLockRefPtr<VirtIOGPU3DDevice> must_create(VirtIOGraphicsAdapter const&);
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private:
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VirtIOGPU3DDevice(VirtIOGraphicsAdapter const& graphics_adapter, NonnullOwnPtr<Memory::Region> transfer_buffer_region);
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class PerContextState final : public AtomicRefCounted<PerContextState> {
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public:
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static ErrorOr<RefPtr<PerContextState>> try_create(Graphics::VirtIOGPU::ContextID context_id)
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static ErrorOr<LockRefPtr<PerContextState>> try_create(Graphics::VirtIOGPU::ContextID context_id)
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{
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auto region_result = TRY(MM.allocate_kernel_region(
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NUM_TRANSFER_REGION_PAGES * PAGE_SIZE,
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"VIRGL3D userspace upload buffer"sv,
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Memory::Region::Access::ReadWrite,
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AllocationStrategy::AllocateNow));
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return TRY(adopt_nonnull_ref_or_enomem(new (nothrow) PerContextState(context_id, move(region_result))));
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return TRY(adopt_nonnull_lock_ref_or_enomem(new (nothrow) PerContextState(context_id, move(region_result))));
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}
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Graphics::VirtIOGPU::ContextID context_id() { return m_context_id; }
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Memory::Region& transfer_buffer_region() { return *m_transfer_buffer_region; }
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@ -131,12 +131,12 @@ private:
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virtual void detach(OpenFileDescription&) override;
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private:
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ErrorOr<RefPtr<PerContextState>> get_context_for_description(OpenFileDescription&);
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ErrorOr<LockRefPtr<PerContextState>> get_context_for_description(OpenFileDescription&);
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NonnullRefPtr<VirtIOGraphicsAdapter> m_graphics_adapter;
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NonnullLockRefPtr<VirtIOGraphicsAdapter> m_graphics_adapter;
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// Context used for kernel operations (e.g. flushing resources to scanout)
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Graphics::VirtIOGPU::ContextID m_kernel_context_id;
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HashMap<OpenFileDescription*, RefPtr<PerContextState>> m_context_state_lookup;
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HashMap<OpenFileDescription*, LockRefPtr<PerContextState>> m_context_state_lookup;
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// Memory management for backing buffers
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NonnullOwnPtr<Memory::Region> m_transfer_buffer_region;
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constexpr static size_t NUM_TRANSFER_REGION_PAGES = 256;
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