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LibGfx: Add Color::with_opacity(float opacity)
This returns the color with its alpha scaled by the opacity.
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@ -331,6 +331,11 @@ public:
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alpha());
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}
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constexpr Color with_opacity(float opacity) const
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{
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return with_alpha(alpha() * opacity);
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}
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constexpr Color darkened(float amount = 0.5f) const
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{
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return Color(red() * amount, green() * amount, blue() * amount, alpha());
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