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LibJS/Bytecode: Define named functions as a variable inside their scope
This allows you to recurse into a named function that is stored in a variable. For example, this would previously print "wrong" instead of "right": ```js function g() { console.log("wrong") } f = function g(i) { if (i !== 1) g(1); else console.log("right"); } f() ```
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@ -1010,7 +1010,23 @@ Bytecode::CodeGenerationErrorOr<void> FunctionDeclaration::generate_bytecode(Byt
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Bytecode::CodeGenerationErrorOr<void> FunctionExpression::generate_bytecode(Bytecode::Generator& generator) const
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{
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bool has_name = !name().is_empty();
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Optional<Bytecode::IdentifierTableIndex> name_identifier;
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if (has_name) {
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generator.begin_variable_scope(Bytecode::Generator::BindingMode::Lexical);
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name_identifier = generator.intern_identifier(name());
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generator.emit<Bytecode::Op::CreateVariable>(*name_identifier, Bytecode::Op::EnvironmentMode::Lexical, true);
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}
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generator.emit<Bytecode::Op::NewFunction>(*this);
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if (has_name) {
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generator.emit<Bytecode::Op::SetVariable>(*name_identifier, Bytecode::Op::SetVariable::InitializationMode::Initialize, Bytecode::Op::EnvironmentMode::Lexical);
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generator.end_variable_scope();
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}
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return {};
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}
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