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LibJS: Add filename tracking to Script and Module
This will allow us to resolve modules dynamically loaded from a script.
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6 changed files with 22 additions and 10 deletions
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@ -24,14 +24,19 @@ public:
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Realm& realm() { return *m_realm.cell(); }
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Program const& parse_node() const { return *m_parse_node; }
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StringView filename() const { return m_filename; }
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private:
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Script(Realm&, NonnullRefPtr<Program>);
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Script(Realm&, StringView filename, NonnullRefPtr<Program>);
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// Handles are not safe unless we keep the VM alive.
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NonnullRefPtr<VM> m_vm;
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Handle<Realm> m_realm; // [[Realm]]
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NonnullRefPtr<Program> m_parse_node; // [[ECMAScriptCode]]
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// Needed for potential lookups of modules.
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String m_filename;
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};
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}
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