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LibJS: Add filename tracking to Script and Module

This will allow us to resolve modules dynamically loaded from a script.
This commit is contained in:
davidot 2022-01-18 19:21:42 +01:00 committed by Linus Groh
parent 57c5a59cab
commit 12c2f30c54
6 changed files with 22 additions and 10 deletions

View file

@ -9,7 +9,7 @@
namespace JS {
// 16.2.1.6.1 ParseModule ( sourceText, realm, hostDefined ), https://tc39.es/ecma262/#sec-parsemodule
Result<NonnullRefPtr<SourceTextModule>, Vector<Parser::Error>> SourceTextModule::parse(StringView source_text, Realm& realm, [[maybe_unused]] StringView filename)
Result<NonnullRefPtr<SourceTextModule>, Vector<Parser::Error>> SourceTextModule::parse(StringView source_text, Realm& realm, StringView filename)
{
// 1. Let body be ParseText(sourceText, Module).
auto parser = Parser(Lexer(source_text, filename), Program::Type::Module);
@ -20,11 +20,11 @@ Result<NonnullRefPtr<SourceTextModule>, Vector<Parser::Error>> SourceTextModule:
return parser.errors();
// FIXME: Implement the rest of ParseModule.
return adopt_ref(*new SourceTextModule(realm, move(body)));
return adopt_ref(*new SourceTextModule(realm, filename, move(body)));
}
SourceTextModule::SourceTextModule(Realm& realm, NonnullRefPtr<Program> program)
: Module(realm)
SourceTextModule::SourceTextModule(Realm& realm, StringView filename, NonnullRefPtr<Program> program)
: Module(realm, filename)
, m_ecmascript_code(move(program))
{
}