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LibGL+LibSoftGPU: Support generation of multiple texture coordinates

This commit is contained in:
Stephan Unverwerth 2022-01-15 21:08:57 +01:00 committed by Andreas Kling
parent bc17a87450
commit 12f63df329
4 changed files with 101 additions and 93 deletions

View file

@ -83,6 +83,21 @@ SoftwareGLContext::SoftwareGLContext(Gfx::Bitmap& frontbuffer)
for (auto& tex_coord : m_current_vertex_tex_coord)
tex_coord = { 0.0f, 0.0f, 0.0f, 1.0f };
// Initialize the texture coordinate generation coefficients
// Indices 0,1,2,3 refer to the S,T,R and Q coordinate of the respective texture
// coordinate generation config.
m_texture_coordinate_generation.resize(m_device_info.num_texture_units);
for (auto& texture_coordinate_generation : m_texture_coordinate_generation) {
texture_coordinate_generation[0].object_plane_coefficients = { 1.0f, 0.0f, 0.0f, 0.0f };
texture_coordinate_generation[0].eye_plane_coefficients = { 1.0f, 0.0f, 0.0f, 0.0f };
texture_coordinate_generation[1].object_plane_coefficients = { 0.0f, 1.0f, 0.0f, 0.0f };
texture_coordinate_generation[1].eye_plane_coefficients = { 0.0f, 1.0f, 0.0f, 0.0f };
texture_coordinate_generation[2].object_plane_coefficients = { 0.0f, 0.0f, 0.0f, 0.0f };
texture_coordinate_generation[2].eye_plane_coefficients = { 0.0f, 0.0f, 0.0f, 0.0f };
texture_coordinate_generation[3].object_plane_coefficients = { 0.0f, 0.0f, 0.0f, 0.0f };
texture_coordinate_generation[3].eye_plane_coefficients = { 0.0f, 0.0f, 0.0f, 0.0f };
}
build_extension_string();
}
@ -191,7 +206,7 @@ Optional<ContextParameter> SoftwareGLContext::get_context_parameter(GLenum name)
case GL_TEXTURE_GEN_R:
case GL_TEXTURE_GEN_S:
case GL_TEXTURE_GEN_T: {
auto generation_enabled = texture_coordinate_generation(name).enabled;
auto generation_enabled = texture_coordinate_generation(m_active_texture_unit_index, name).enabled;
return ContextParameter { .type = GL_BOOL, .is_capability = true, .value = { .boolean_value = generation_enabled } };
}
case GL_UNPACK_ALIGNMENT:
@ -748,7 +763,7 @@ void SoftwareGLContext::gl_enable(GLenum capability)
case GL_TEXTURE_GEN_R:
case GL_TEXTURE_GEN_S:
case GL_TEXTURE_GEN_T:
texture_coordinate_generation(capability).enabled = true;
texture_coordinate_generation(m_active_texture_unit_index, capability).enabled = true;
m_texcoord_generation_dirty = true;
break;
default:
@ -850,7 +865,7 @@ void SoftwareGLContext::gl_disable(GLenum capability)
case GL_TEXTURE_GEN_R:
case GL_TEXTURE_GEN_S:
case GL_TEXTURE_GEN_T:
texture_coordinate_generation(capability).enabled = false;
texture_coordinate_generation(m_active_texture_unit_index, capability).enabled = false;
m_texcoord_generation_dirty = true;
break;
default:
@ -2888,7 +2903,7 @@ void SoftwareGLContext::gl_tex_gen(GLenum coord, GLenum pname, GLint param)
RETURN_WITH_ERROR_IF(coord == GL_Q && (param == GL_REFLECTION_MAP || param == GL_NORMAL_MAP), GL_INVALID_ENUM);
GLenum const capability = GL_TEXTURE_GEN_S + (coord - GL_S);
texture_coordinate_generation(capability).generation_mode = param;
texture_coordinate_generation(m_active_texture_unit_index, capability).generation_mode = param;
m_texcoord_generation_dirty = true;
}
@ -2917,11 +2932,11 @@ void SoftwareGLContext::gl_tex_gen_floatv(GLenum coord, GLenum pname, GLfloat co
RETURN_WITH_ERROR_IF((coord == GL_R || coord == GL_Q) && param == GL_SPHERE_MAP, GL_INVALID_ENUM);
RETURN_WITH_ERROR_IF(coord == GL_Q && (param == GL_REFLECTION_MAP || param == GL_NORMAL_MAP), GL_INVALID_ENUM);
texture_coordinate_generation(capability).generation_mode = param;
texture_coordinate_generation(m_active_texture_unit_index, capability).generation_mode = param;
break;
}
case GL_OBJECT_PLANE:
texture_coordinate_generation(capability).object_plane_coefficients = { params[0], params[1], params[2], params[3] };
texture_coordinate_generation(m_active_texture_unit_index, capability).object_plane_coefficients = { params[0], params[1], params[2], params[3] };
break;
case GL_EYE_PLANE: {
auto const& inverse_model_view = m_model_view_matrix.inverse();
@ -2933,7 +2948,7 @@ void SoftwareGLContext::gl_tex_gen_floatv(GLenum coord, GLenum pname, GLfloat co
// "The returned values are those maintained in eye coordinates. They are not equal to the values
// specified using glTexGen, unless the modelview matrix was identity when glTexGen was called."
texture_coordinate_generation(capability).eye_plane_coefficients = inverse_model_view * input_coefficients;
texture_coordinate_generation(m_active_texture_unit_index, capability).eye_plane_coefficients = inverse_model_view * input_coefficients;
break;
}
default:
@ -3162,55 +3177,58 @@ void SoftwareGLContext::sync_device_texcoord_config()
auto options = m_rasterizer.options();
u8 enabled_coordinates = SoftGPU::TexCoordGenerationCoordinate::None;
for (GLenum capability = GL_TEXTURE_GEN_S; capability <= GL_TEXTURE_GEN_Q; ++capability) {
auto const context_coordinate_config = texture_coordinate_generation(capability);
if (!context_coordinate_config.enabled)
continue;
for (size_t i = 0; i < m_device_info.num_texture_units; ++i) {
SoftGPU::TexCoordGenerationConfig* texcoord_generation_config;
switch (capability) {
case GL_TEXTURE_GEN_S:
enabled_coordinates |= SoftGPU::TexCoordGenerationCoordinate::S;
texcoord_generation_config = &options.texcoord_generation_config[0];
break;
case GL_TEXTURE_GEN_T:
enabled_coordinates |= SoftGPU::TexCoordGenerationCoordinate::T;
texcoord_generation_config = &options.texcoord_generation_config[1];
break;
case GL_TEXTURE_GEN_R:
enabled_coordinates |= SoftGPU::TexCoordGenerationCoordinate::R;
texcoord_generation_config = &options.texcoord_generation_config[2];
break;
case GL_TEXTURE_GEN_Q:
enabled_coordinates |= SoftGPU::TexCoordGenerationCoordinate::Q;
texcoord_generation_config = &options.texcoord_generation_config[3];
break;
default:
VERIFY_NOT_REACHED();
}
u8 enabled_coordinates = SoftGPU::TexCoordGenerationCoordinate::None;
for (GLenum capability = GL_TEXTURE_GEN_S; capability <= GL_TEXTURE_GEN_Q; ++capability) {
auto const context_coordinate_config = texture_coordinate_generation(i, capability);
if (!context_coordinate_config.enabled)
continue;
switch (context_coordinate_config.generation_mode) {
case GL_OBJECT_LINEAR:
texcoord_generation_config->mode = SoftGPU::TexCoordGenerationMode::ObjectLinear;
texcoord_generation_config->coefficients = context_coordinate_config.object_plane_coefficients;
break;
case GL_EYE_LINEAR:
texcoord_generation_config->mode = SoftGPU::TexCoordGenerationMode::EyeLinear;
texcoord_generation_config->coefficients = context_coordinate_config.eye_plane_coefficients;
break;
case GL_SPHERE_MAP:
texcoord_generation_config->mode = SoftGPU::TexCoordGenerationMode::SphereMap;
break;
case GL_REFLECTION_MAP:
texcoord_generation_config->mode = SoftGPU::TexCoordGenerationMode::ReflectionMap;
break;
case GL_NORMAL_MAP:
texcoord_generation_config->mode = SoftGPU::TexCoordGenerationMode::NormalMap;
break;
SoftGPU::TexCoordGenerationConfig* texcoord_generation_config;
switch (capability) {
case GL_TEXTURE_GEN_S:
enabled_coordinates |= SoftGPU::TexCoordGenerationCoordinate::S;
texcoord_generation_config = &options.texcoord_generation_config[i][0];
break;
case GL_TEXTURE_GEN_T:
enabled_coordinates |= SoftGPU::TexCoordGenerationCoordinate::T;
texcoord_generation_config = &options.texcoord_generation_config[i][1];
break;
case GL_TEXTURE_GEN_R:
enabled_coordinates |= SoftGPU::TexCoordGenerationCoordinate::R;
texcoord_generation_config = &options.texcoord_generation_config[i][2];
break;
case GL_TEXTURE_GEN_Q:
enabled_coordinates |= SoftGPU::TexCoordGenerationCoordinate::Q;
texcoord_generation_config = &options.texcoord_generation_config[i][3];
break;
default:
VERIFY_NOT_REACHED();
}
switch (context_coordinate_config.generation_mode) {
case GL_OBJECT_LINEAR:
texcoord_generation_config->mode = SoftGPU::TexCoordGenerationMode::ObjectLinear;
texcoord_generation_config->coefficients = context_coordinate_config.object_plane_coefficients;
break;
case GL_EYE_LINEAR:
texcoord_generation_config->mode = SoftGPU::TexCoordGenerationMode::EyeLinear;
texcoord_generation_config->coefficients = context_coordinate_config.eye_plane_coefficients;
break;
case GL_SPHERE_MAP:
texcoord_generation_config->mode = SoftGPU::TexCoordGenerationMode::SphereMap;
break;
case GL_REFLECTION_MAP:
texcoord_generation_config->mode = SoftGPU::TexCoordGenerationMode::ReflectionMap;
break;
case GL_NORMAL_MAP:
texcoord_generation_config->mode = SoftGPU::TexCoordGenerationMode::NormalMap;
break;
}
}
options.texcoord_generation_enabled_coordinates[i] = enabled_coordinates;
}
options.texcoord_generation_enabled_coordinates = enabled_coordinates;
m_rasterizer.set_options(options);
}

View file

@ -270,36 +270,15 @@ private:
struct TextureCoordinateGeneration {
bool enabled { false };
GLenum generation_mode { GL_EYE_LINEAR };
FloatVector4 object_plane_coefficients;
FloatVector4 eye_plane_coefficients;
};
Array<TextureCoordinateGeneration, 4> m_texture_coordinate_generation {
// S
TextureCoordinateGeneration {
.object_plane_coefficients = { 1.0f, 0.0f, 0.0f, 0.0f },
.eye_plane_coefficients = { 1.0f, 0.0f, 0.0f, 0.0f },
},
// T
TextureCoordinateGeneration {
.object_plane_coefficients = { 0.0f, 1.0f, 0.0f, 0.0f },
.eye_plane_coefficients = { 0.0f, 1.0f, 0.0f, 0.0f },
},
// R
TextureCoordinateGeneration {
.object_plane_coefficients = { 0.0f, 0.0f, 0.0f, 0.0f },
.eye_plane_coefficients = { 0.0f, 0.0f, 0.0f, 0.0f },
},
// Q
TextureCoordinateGeneration {
.object_plane_coefficients = { 0.0f, 0.0f, 0.0f, 0.0f },
.eye_plane_coefficients = { 0.0f, 0.0f, 0.0f, 0.0f },
},
FloatVector4 object_plane_coefficients { 0.0f, 0.0f, 0.0f, 0.0f };
FloatVector4 eye_plane_coefficients { 0.0f, 0.0f, 0.0f, 0.0f };
};
Vector<Array<TextureCoordinateGeneration, 4>> m_texture_coordinate_generation;
bool m_texcoord_generation_dirty { true };
ALWAYS_INLINE TextureCoordinateGeneration& texture_coordinate_generation(GLenum capability)
ALWAYS_INLINE TextureCoordinateGeneration& texture_coordinate_generation(size_t texture_unit, GLenum capability)
{
return m_texture_coordinate_generation[capability - GL_TEXTURE_GEN_S];
return m_texture_coordinate_generation[texture_unit][capability - GL_TEXTURE_GEN_S];
}
SoftGPU::Device m_rasterizer;

View file

@ -612,16 +612,16 @@ DeviceInfo Device::info() const
static void generate_texture_coordinates(Vertex& vertex, RasterizerOptions const& options)
{
auto generate_coordinate = [&](size_t config_index) -> float {
auto mode = options.texcoord_generation_config[config_index].mode;
auto generate_coordinate = [&](size_t texcoord_index, size_t config_index) -> float {
auto mode = options.texcoord_generation_config[texcoord_index][config_index].mode;
switch (mode) {
case TexCoordGenerationMode::ObjectLinear: {
auto coefficients = options.texcoord_generation_config[config_index].coefficients;
auto coefficients = options.texcoord_generation_config[texcoord_index][config_index].coefficients;
return coefficients.dot(vertex.position);
}
case TexCoordGenerationMode::EyeLinear: {
auto coefficients = options.texcoord_generation_config[config_index].coefficients;
auto coefficients = options.texcoord_generation_config[texcoord_index][config_index].coefficients;
return coefficients.dot(vertex.eye_coordinates);
}
case TexCoordGenerationMode::SphereMap: {
@ -667,13 +667,16 @@ static void generate_texture_coordinates(Vertex& vertex, RasterizerOptions const
}
};
auto const enabled_coords = options.texcoord_generation_enabled_coordinates;
vertex.tex_coords[0] = {
((enabled_coords & TexCoordGenerationCoordinate::S) > 0) ? generate_coordinate(0) : vertex.tex_coords[0].x(),
((enabled_coords & TexCoordGenerationCoordinate::T) > 0) ? generate_coordinate(1) : vertex.tex_coords[0].y(),
((enabled_coords & TexCoordGenerationCoordinate::R) > 0) ? generate_coordinate(2) : vertex.tex_coords[0].z(),
((enabled_coords & TexCoordGenerationCoordinate::Q) > 0) ? generate_coordinate(3) : vertex.tex_coords[0].w(),
};
for (size_t i = 0; i < vertex.tex_coords.size(); ++i) {
auto& tex_coord = vertex.tex_coords[i];
auto const enabled_coords = options.texcoord_generation_enabled_coordinates[i];
tex_coord = {
((enabled_coords & TexCoordGenerationCoordinate::S) > 0) ? generate_coordinate(i, 0) : tex_coord.x(),
((enabled_coords & TexCoordGenerationCoordinate::T) > 0) ? generate_coordinate(i, 1) : tex_coord.y(),
((enabled_coords & TexCoordGenerationCoordinate::R) > 0) ? generate_coordinate(i, 2) : tex_coord.z(),
((enabled_coords & TexCoordGenerationCoordinate::Q) > 0) ? generate_coordinate(i, 3) : tex_coord.w(),
};
}
}
void Device::draw_primitives(PrimitiveType primitive_type, FloatMatrix4x4 const& model_view_transform, FloatMatrix3x3 const& normal_transform,
@ -952,6 +955,15 @@ void Device::draw_primitives(PrimitiveType primitive_type, FloatMatrix4x4 const&
}
}
// Generate texture coordinates if at least one coordinate is enabled
bool texture_coordinate_generation_enabled = false;
for (auto const coordinates_enabled : m_options.texcoord_generation_enabled_coordinates) {
if (coordinates_enabled != TexCoordGenerationCoordinate::None) {
texture_coordinate_generation_enabled = true;
break;
}
}
for (auto& triangle : m_processed_triangles) {
// Let's calculate the (signed) area of the triangle
// https://cp-algorithms.com/geometry/oriented-triangle-area.html
@ -987,8 +999,7 @@ void Device::draw_primitives(PrimitiveType primitive_type, FloatMatrix4x4 const&
triangle.vertices[2].normal.normalize();
}
// Generate texture coordinates if at least one coordinate is enabled
if (m_options.texcoord_generation_enabled_coordinates != TexCoordGenerationCoordinate::None) {
if (texture_coordinate_generation_enabled) {
generate_texture_coordinates(triangle.vertices[0], m_options);
generate_texture_coordinates(triangle.vertices[1], m_options);
generate_texture_coordinates(triangle.vertices[2], m_options);

View file

@ -70,8 +70,8 @@ struct RasterizerOptions {
WindingOrder front_face { WindingOrder::CounterClockwise };
bool cull_back { true };
bool cull_front { false };
u8 texcoord_generation_enabled_coordinates { TexCoordGenerationCoordinate::None };
Array<TexCoordGenerationConfig, 4> texcoord_generation_config {};
Array<u8, NUM_SAMPLERS> texcoord_generation_enabled_coordinates {};
Array<Array<TexCoordGenerationConfig, 4>, NUM_SAMPLERS> texcoord_generation_config {};
Gfx::IntRect viewport;
bool lighting_enabled { false };
bool color_material_enabled { false };