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Add API's and plumbing for WindowServer clients to make menus.

This commit is contained in:
Andreas Kling 2019-02-12 00:52:19 +01:00
parent bb31d961b4
commit 133706d697
17 changed files with 322 additions and 24 deletions

View file

@ -1,4 +1,5 @@
#include <LibGUI/GMenu.h>
#include <LibC/gui.h>
GMenu::GMenu(const String& name)
: m_name(name)
@ -7,6 +8,10 @@ GMenu::GMenu(const String& name)
GMenu::~GMenu()
{
if (m_menu_id) {
gui_menu_destroy(m_menu_id);
m_menu_id = 0;
}
}
void GMenu::add_item(unsigned identifier, const String& text)
@ -18,3 +23,16 @@ void GMenu::add_separator()
{
m_items.append(GMenuItem(GMenuItem::Separator));
}
int GMenu::realize_menu()
{
m_menu_id = gui_menu_create(m_name.characters());
ASSERT(m_menu_id > 0);
for (auto& item : m_items) {
if (item.type() == GMenuItem::Separator)
gui_menu_add_separator(m_menu_id);
else if (item.type() == GMenuItem::Text)
gui_menu_add_item(m_menu_id, item.identifier(), item.text().characters());
}
return m_menu_id;
}

View file

@ -12,6 +12,11 @@ public:
void add_separator();
private:
friend class GMenuBar;
int menu_id() const { return m_menu_id; }
int realize_menu();
int m_menu_id { 0 };
String m_name;
Vector<GMenuItem> m_items;
};

View file

@ -1,4 +1,5 @@
#include <LibGUI/GMenuBar.h>
#include <LibC/gui.h>
GMenuBar::GMenuBar()
{
@ -15,8 +16,22 @@ void GMenuBar::add_menu(OwnPtr<GMenu>&& menu)
void GMenuBar::notify_added_to_application(Badge<GApplication>)
{
ASSERT(!m_menubar_id);
m_menubar_id = gui_menubar_create();
ASSERT(m_menubar_id > 0);
for (auto& menu : m_menus) {
ASSERT(menu);
int menu_id = menu->realize_menu();
ASSERT(menu_id > 0);
int rc = gui_menubar_add_menu(m_menubar_id, menu_id);
ASSERT(rc == 0);
}
gui_app_set_menubar(m_menubar_id);
}
void GMenuBar::notify_removed_from_application(Badge<GApplication>)
{
ASSERT(m_menubar_id);
gui_menubar_destroy(m_menubar_id);
m_menubar_id = 0;
}

View file

@ -18,5 +18,6 @@ public:
void notify_removed_from_application(Badge<GApplication>);
private:
int m_menubar_id { 0 };
Vector<OwnPtr<GMenu>> m_menus;
};