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WindowServer: Use VERIFY instead of assert in scale factor check
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@ -75,7 +75,7 @@ bool Screen::set_resolution(int width, int height, int new_scale_factor)
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int new_physical_width = width * new_scale_factor;
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int new_physical_height = height * new_scale_factor;
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if (physical_width() == new_physical_width && physical_height() == new_physical_height) {
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assert(scale_factor() != new_scale_factor);
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VERIFY(scale_factor() != new_scale_factor);
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on_change_resolution(m_pitch, physical_width(), physical_height(), new_scale_factor);
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return true;
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}
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