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3DFileViewer: Remove unnecessary tests when loading files
These tests are already performed by `LibFileSystemAccessClient`.
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1 changed files with 0 additions and 10 deletions
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@ -308,16 +308,6 @@ bool GLContextWidget::load_file(Core::DeprecatedFile& file)
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return false;
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return false;
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}
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}
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if (file.is_device()) {
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GUI::MessageBox::show(window(), DeprecatedString::formatted("Opening \"{}\" failed: Can't open device files", filename), "Error"sv, GUI::MessageBox::Type::Error);
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return false;
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}
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if (file.is_directory()) {
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GUI::MessageBox::show(window(), DeprecatedString::formatted("Opening \"{}\" failed: Can't open directories", filename), "Error"sv, GUI::MessageBox::Type::Error);
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return false;
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}
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auto new_mesh = m_mesh_loader->load(String::from_deprecated_string(file.filename()).release_value_but_fixme_should_propagate_errors(),
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auto new_mesh = m_mesh_loader->load(String::from_deprecated_string(file.filename()).release_value_but_fixme_should_propagate_errors(),
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Core::File::adopt_fd(file.leak_fd(), Core::File::OpenMode::Read).release_value_but_fixme_should_propagate_errors());
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Core::File::adopt_fd(file.leak_fd(), Core::File::OpenMode::Read).release_value_but_fixme_should_propagate_errors());
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if (new_mesh.is_error()) {
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if (new_mesh.is_error()) {
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