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Libraries: Move to Userland/Libraries/
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1857 changed files with 266 additions and 274 deletions
67
Userland/Libraries/LibGUI/Dialog.h
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Userland/Libraries/LibGUI/Dialog.h
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/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <LibGUI/Window.h>
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namespace GUI {
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class Dialog : public Window {
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C_OBJECT(Dialog)
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public:
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enum ExecResult {
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ExecOK = 0,
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ExecCancel = 1,
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ExecAborted = 2,
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ExecYes = 3,
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ExecNo = 4,
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};
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virtual ~Dialog() override;
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int exec();
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int result() const { return m_result; }
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void done(int result);
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virtual void event(Core::Event&) override;
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virtual void close() override;
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protected:
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explicit Dialog(Window* parent_window);
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private:
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OwnPtr<Core::EventLoop> m_event_loop;
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int m_result { ExecAborted };
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};
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}
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template<>
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struct AK::Formatter<GUI::Dialog> : Formatter<Core::Object> {
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};
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