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WindowServer: Fix build after FBResolution changes
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1 changed files with 1 additions and 1 deletions
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@ -70,7 +70,7 @@ Screen::~Screen()
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bool Screen::set_resolution(int width, int height)
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{
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FBResolution resolution { 0, (int)width, (int)height };
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FBResolution resolution { 0, (unsigned)width, (unsigned)height };
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int rc = fb_set_resolution(m_framebuffer_fd, &resolution);
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#ifdef WSSCREEN_DEBUG
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dbg() << "fb_set_resolution() - return code " << rc;
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