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LibJS: Add PrivateEnvironment

This commit is contained in:
davidot 2021-10-11 20:29:31 +02:00 committed by Linus Groh
parent eeb42c21d1
commit 13ead80ee6
13 changed files with 154 additions and 27 deletions

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@ -28,9 +28,9 @@ public:
Global,
};
static ECMAScriptFunctionObject* create(GlobalObject&, FlyString name, Statement const& ecmascript_code, Vector<FunctionNode::Parameter> parameters, i32 m_function_length, Environment* parent_scope, FunctionKind, bool is_strict, bool might_need_arguments_object = true, bool contains_direct_call_to_eval = true, bool is_arrow_function = false);
static ECMAScriptFunctionObject* create(GlobalObject&, FlyString name, Statement const& ecmascript_code, Vector<FunctionNode::Parameter> parameters, i32 m_function_length, Environment* parent_scope, PrivateEnvironment* private_scope, FunctionKind, bool is_strict, bool might_need_arguments_object = true, bool contains_direct_call_to_eval = true, bool is_arrow_function = false);
ECMAScriptFunctionObject(FlyString name, Statement const& ecmascript_code, Vector<FunctionNode::Parameter> parameters, i32 m_function_length, Environment* parent_scope, Object& prototype, FunctionKind, bool is_strict, bool might_need_arguments_object, bool contains_direct_call_to_eval, bool is_arrow_function);
ECMAScriptFunctionObject(FlyString name, Statement const& ecmascript_code, Vector<FunctionNode::Parameter> parameters, i32 m_function_length, Environment* parent_scope, PrivateEnvironment* private_scope, Object& prototype, FunctionKind, bool is_strict, bool might_need_arguments_object, bool contains_direct_call_to_eval, bool is_arrow_function);
virtual void initialize(GlobalObject&) override;
virtual ~ECMAScriptFunctionObject();
@ -88,6 +88,7 @@ private:
// Internal Slots of ECMAScript Function Objects, https://tc39.es/ecma262/#table-internal-slots-of-ecmascript-function-objects
Environment* m_environment { nullptr }; // [[Environment]]
PrivateEnvironment* m_private_environment { nullptr }; // [[PrivateEnvironment]]
Vector<FunctionNode::Parameter> const m_formal_parameters; // [[FormalParameters]]
NonnullRefPtr<Statement> m_ecmascript_code; // [[ECMAScriptCode]]
ConstructorKind m_constructor_kind { ConstructorKind::Base }; // [[ConstructorKind]]