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https://github.com/RGBCube/serenity
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LibWeb: Follow image-rendering
when painting image style values
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parent
22f7e800d2
commit
1473842b56
7 changed files with 13 additions and 13 deletions
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@ -18,7 +18,7 @@
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namespace Web::Painting {
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// https://www.w3.org/TR/css-backgrounds-3/#backgrounds
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void paint_background(PaintContext& context, Layout::NodeWithStyleAndBoxModelMetrics const& layout_node, Gfx::FloatRect const& border_rect, Color background_color, Vector<CSS::BackgroundLayerData> const* background_layers, BorderRadiiData const& border_radii)
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void paint_background(PaintContext& context, Layout::NodeWithStyleAndBoxModelMetrics const& layout_node, Gfx::FloatRect const& border_rect, Color background_color, CSS::ImageRendering image_rendering, Vector<CSS::BackgroundLayerData> const* background_layers, BorderRadiiData const& border_radii)
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{
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auto& painter = context.painter();
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@ -309,7 +309,7 @@ void paint_background(PaintContext& context, Layout::NodeWithStyleAndBoxModelMet
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image_rect.set_x(image_x);
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auto int_image_rect = image_rect.to_rounded<int>();
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if (int_image_rect != last_int_image_rect && int_image_rect.intersects(context.viewport_rect()))
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image.paint(context, int_image_rect);
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image.paint(context, int_image_rect, image_rendering);
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last_int_image_rect = int_image_rect;
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if (!repeat_x)
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break;
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@ -13,6 +13,6 @@
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namespace Web::Painting {
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void paint_background(PaintContext&, Layout::NodeWithStyleAndBoxModelMetrics const&, Gfx::FloatRect const&, Color background_color, Vector<CSS::BackgroundLayerData> const*, BorderRadiiData const&);
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void paint_background(PaintContext&, Layout::NodeWithStyleAndBoxModelMetrics const&, Gfx::FloatRect const&, Color background_color, CSS::ImageRendering, Vector<CSS::BackgroundLayerData> const*, BorderRadiiData const&);
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}
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@ -55,7 +55,7 @@ void InlinePaintable::paint(PaintContext& context, Painting::PaintPhase phase) c
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}
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auto border_radii_data = Painting::normalized_border_radii_data(layout_node(), absolute_fragment_rect, top_left_border_radius, top_right_border_radius, bottom_right_border_radius, bottom_left_border_radius);
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Painting::paint_background(context, layout_node(), absolute_fragment_rect, computed_values().background_color(), &computed_values().background_layers(), border_radii_data);
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Painting::paint_background(context, layout_node(), absolute_fragment_rect, computed_values().background_color(), computed_values().image_rendering(), &computed_values().background_layers(), border_radii_data);
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if (auto computed_box_shadow = computed_values().box_shadow(); !computed_box_shadow.is_empty()) {
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Vector<Painting::ShadowData> resolved_box_shadow_data;
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@ -43,7 +43,7 @@ void MarkerPaintable::paint(PaintContext& context, PaintPhase phase) const
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};
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image_rect.center_within(enclosing);
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list_style_image->resolve_for_size(layout_box(), image_rect.size().to_type<float>());
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list_style_image->paint(context, image_rect);
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list_style_image->paint(context, image_rect, computed_values().image_rendering());
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return;
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}
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@ -222,7 +222,7 @@ void PaintableBox::paint_background(PaintContext& context) const
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if (computed_values().border_top().width || computed_values().border_right().width || computed_values().border_bottom().width || computed_values().border_left().width)
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background_rect = absolute_border_box_rect();
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Painting::paint_background(context, layout_box(), background_rect, background_color, background_layers, normalized_border_radii_data());
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Painting::paint_background(context, layout_box(), background_rect, background_color, computed_values().image_rendering(), background_layers, normalized_border_radii_data());
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}
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void PaintableBox::paint_box_shadow(PaintContext& context) const
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