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LibWeb+WebContent: Forbid access to underlying type of CSSPixels

Although DistinctNumeric, which is supposed to abstract the underlying
type, was used to represent CSSPixels, we have a whole bunch of places
in the layout code that assume CSSPixels::value() returns a
floating-point type. This assumption makes it difficult to replace the
underlying type in CSSPixels with a non-floating type.

To make it easier to transition CSSPixels to fixed-point math, one step
we can take is to prevent access to the underlying type using value()
and instead use explicit conversions with the to_float(), to_double(),
and to_int() methods.
This commit is contained in:
Aliaksandr Kalenik 2023-06-12 21:37:35 +03:00 committed by Andreas Kling
parent 5a54c686a7
commit 147c3b3d97
43 changed files with 340 additions and 220 deletions

View file

@ -24,10 +24,10 @@ Gfx::FloatRect EdgeRect::resolved(Layout::Node const& layout_node, Gfx::Rect<dou
// widths for <bottom>, and the same as the used value of the width plus the sum of the
// horizontal padding and border widths for <right>, such that four 'auto' values result in the
// clipping region being the same as the element's border box).
auto left = border_box.left() + (left_edge.is_auto() ? 0 : left_edge.to_px(layout_node)).value();
auto top = border_box.top() + (top_edge.is_auto() ? 0 : top_edge.to_px(layout_node)).value();
auto right = border_box.left() + (right_edge.is_auto() ? border_box.width() : right_edge.to_px(layout_node)).value();
auto bottom = border_box.top() + (bottom_edge.is_auto() ? border_box.height() : bottom_edge.to_px(layout_node)).value();
auto left = border_box.left() + (left_edge.is_auto() ? 0 : left_edge.to_px(layout_node)).to_double();
auto top = border_box.top() + (top_edge.is_auto() ? 0 : top_edge.to_px(layout_node)).to_double();
auto right = border_box.left() + (right_edge.is_auto() ? border_box.width() : right_edge.to_px(layout_node)).to_double();
auto bottom = border_box.top() + (bottom_edge.is_auto() ? border_box.height() : bottom_edge.to_px(layout_node)).to_double();
return Gfx::FloatRect {
left,
top,