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WindowServer: Return richer result when changing resolutions

Now we return a boolean value from set_resolution() in the Compositor
and Screen class. Also, the WindowServer IPC now returns a richer result
after changing the resolution, which can be used in clients later.
This commit is contained in:
Liav A 2020-02-27 17:09:41 +02:00 committed by Andreas Kling
parent 8dbd1cb9fb
commit 151f32b827
8 changed files with 46 additions and 21 deletions

View file

@ -106,9 +106,9 @@ void WindowManager::reload_config(bool set_screen)
m_double_click_speed = m_wm_config->read_num_entry("Input", "DoubleClickSpeed", 250);
if (set_screen)
set_resolution(m_wm_config->read_num_entry("Screen", "Width", 1920),
m_wm_config->read_num_entry("Screen", "Height", 1080));
if (set_screen) {
set_resolution(m_wm_config->read_num_entry("Screen", "Width", 1920), m_wm_config->read_num_entry("Screen", "Height", 1080));
}
m_arrow_cursor = get_cursor("Arrow", { 2, 2 });
m_hand_cursor = get_cursor("Hand", { 8, 4 });
@ -132,19 +132,32 @@ const Gfx::Font& WindowManager::window_title_font() const
return Gfx::Font::default_bold_font();
}
void WindowManager::set_resolution(int width, int height)
bool WindowManager::set_resolution(int width, int height)
{
Compositor::the().set_resolution(width, height);
bool success = Compositor::the().set_resolution(width, height);
MenuManager::the().set_needs_window_resize();
ClientConnection::for_each_client([&](ClientConnection& client) {
client.notify_about_new_screen_rect(Screen::the().rect());
});
if (m_wm_config) {
dbg() << "Saving resolution: " << Gfx::Size(width, height) << " to config file at " << m_wm_config->file_name();
m_wm_config->write_num_entry("Screen", "Width", width);
m_wm_config->write_num_entry("Screen", "Height", height);
m_wm_config->sync();
if (success) {
dbg() << "Saving resolution: " << Gfx::Size(width, height) << " to config file at " << m_wm_config->file_name();
m_wm_config->write_num_entry("Screen", "Width", width);
m_wm_config->write_num_entry("Screen", "Height", height);
m_wm_config->sync();
} else {
dbg() << "Saving fallback resolution: " << resolution() << " to config file at " << m_wm_config->file_name();
m_wm_config->write_num_entry("Screen", "Width", resolution().width());
m_wm_config->write_num_entry("Screen", "Height", resolution().height());
m_wm_config->sync();
}
}
return success;
}
Gfx::Size WindowManager::resolution() const
{
return Screen::the().size();
}
void WindowManager::add_window(Window& window)