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LibWeb: Clamp scroll offset to valid range in set_scroll_offset()
By moving scroll offset clamp from `PaintableBox::scroll_by()` to `PaintableBox::set_scroll_offset()`, we ensure that updates from `Element::set_scroll_top()` and `Element::set_scroll_left()` are constrained to a valid range.
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3 changed files with 48 additions and 9 deletions
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@ -0,0 +1,2 @@
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Item 1Item 2Item 3Item 4Item 5Item 6Item 7Item 8Item 9Item 10Item 11Item 12 scrollWidth: 1430
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scrollLeft: 1130
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36
Tests/LibWeb/Text/input/DOM/Element-set-scroll-left.html
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36
Tests/LibWeb/Text/input/DOM/Element-set-scroll-left.html
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<style>
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.scrollable-div {
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width: 100%;
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overflow-x: auto;
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white-space: nowrap;
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border: 10px magenta solid;
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}
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span {
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width: 100px;
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height: 100px;
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display: inline-block;
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border: 10px solid #000;
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}
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body {
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width: 300px;
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}
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</style>
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<body>
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<div class="scrollable-div">
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<span>Item 1</span><span>Item 2</span><span>Item 3</span><span>Item 4</span
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><span>Item 5</span><span>Item 6</span><span>Item 7</span><span>Item 8</span
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><span>Item 9</span><span>Item 10</span><span>Item 11</span><span>Item 12</span>
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</div>
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</body>
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<script src="../include.js"></script>
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<script>
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test(() => {
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const scrollableDiv = document.querySelector(".scrollable-div");
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const scrollWidth = scrollableDiv.scrollWidth;
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println("scrollWidth: " + scrollWidth);
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scrollableDiv.scrollLeft = scrollableDiv.scrollWidth;
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println("scrollLeft: " + scrollableDiv.scrollLeft);
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});
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</script>
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@ -66,6 +66,15 @@ CSSPixelPoint PaintableBox::scroll_offset() const
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void PaintableBox::set_scroll_offset(CSSPixelPoint offset)
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void PaintableBox::set_scroll_offset(CSSPixelPoint offset)
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{
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{
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auto scrollable_overflow_rect = this->scrollable_overflow_rect();
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if (!scrollable_overflow_rect.has_value())
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return;
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auto max_x_offset = scrollable_overflow_rect->width() - content_size().width();
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auto max_y_offset = scrollable_overflow_rect->height() - content_size().height();
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offset.set_x(clamp(offset.x(), 0, max_x_offset));
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offset.set_y(clamp(offset.y(), 0, max_y_offset));
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// FIXME: If there is horizontal and vertical scroll ignore only part of the new offset
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// FIXME: If there is horizontal and vertical scroll ignore only part of the new offset
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if (offset.y() < 0 || scroll_offset() == offset)
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if (offset.y() < 0 || scroll_offset() == offset)
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return;
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return;
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@ -86,15 +95,7 @@ void PaintableBox::set_scroll_offset(CSSPixelPoint offset)
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void PaintableBox::scroll_by(int delta_x, int delta_y)
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void PaintableBox::scroll_by(int delta_x, int delta_y)
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{
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{
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auto scrollable_overflow_rect = this->scrollable_overflow_rect();
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set_scroll_offset(scroll_offset().translated(delta_x, delta_y));
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if (!scrollable_overflow_rect.has_value())
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return;
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auto max_x_offset = scrollable_overflow_rect->width() - content_size().width();
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auto max_y_offset = scrollable_overflow_rect->height() - content_size().height();
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auto current_offset = scroll_offset();
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auto new_offset_x = clamp(current_offset.x() + delta_x, 0, max_x_offset);
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auto new_offset_y = clamp(current_offset.y() + delta_y, 0, max_y_offset);
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set_scroll_offset({ new_offset_x, new_offset_y });
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}
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}
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void PaintableBox::set_offset(CSSPixelPoint offset)
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void PaintableBox::set_offset(CSSPixelPoint offset)
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