1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-05-14 15:24:57 +00:00

WindowServer: Cache rendered window frame in bitmap

This only renders the window frame once until the size of the window
changes, or some other event requires re-rendering. It is rendered
to a temporary bitmap, and then the top and bottom part is stored
in one bitmap as well as the left and right part. This also adds
an opacity setting, allowing it to be rendered with a different
opacity.

This makes it easier to enhance window themes and allows using
arbitrary bitmaps with e.g. alpha channels for e.g. shadows.
This commit is contained in:
Tom 2021-02-07 22:26:31 -07:00 committed by Andreas Kling
parent 8ff34f96b6
commit 15a1d9aa94
4 changed files with 138 additions and 10 deletions

View file

@ -288,11 +288,10 @@ void Compositor::compose()
auto compose_window_rect = [&](Gfx::Painter& painter, const Gfx::IntRect& rect) { auto compose_window_rect = [&](Gfx::Painter& painter, const Gfx::IntRect& rect) {
if (!window.is_fullscreen()) { if (!window.is_fullscreen()) {
rect.for_each_intersected(frame_rects, [&](const Gfx::IntRect& intersected_rect) { rect.for_each_intersected(frame_rects, [&](const Gfx::IntRect& intersected_rect) {
// TODO: Should optimize this to use a backing buffer
Gfx::PainterStateSaver saver(painter); Gfx::PainterStateSaver saver(painter);
painter.add_clip_rect(intersected_rect); painter.add_clip_rect(intersected_rect);
dbgln_if(COMPOSE_DEBUG, " render frame: {}", intersected_rect); dbgln_if(COMPOSE_DEBUG, " render frame: {}", intersected_rect);
window.frame().paint(painter); window.frame().paint(painter, intersected_rect);
return IterationDecision::Continue; return IterationDecision::Continue;
}); });
} }

View file

@ -33,6 +33,7 @@
#include <WindowServer/Button.h> #include <WindowServer/Button.h>
#include <WindowServer/Compositor.h> #include <WindowServer/Compositor.h>
#include <WindowServer/Event.h> #include <WindowServer/Event.h>
#include <WindowServer/Screen.h>
#include <WindowServer/Window.h> #include <WindowServer/Window.h>
#include <WindowServer/WindowFrame.h> #include <WindowServer/WindowFrame.h>
#include <WindowServer/WindowManager.h> #include <WindowServer/WindowManager.h>
@ -200,14 +201,54 @@ void WindowFrame::paint_normal_frame(Gfx::Painter& painter)
Gfx::WindowTheme::current().paint_normal_frame(painter, window_state_for_theme(), m_window.rect(), title_text, m_window.icon(), palette, leftmost_button_rect); Gfx::WindowTheme::current().paint_normal_frame(painter, window_state_for_theme(), m_window.rect(), title_text, m_window.icon(), palette, leftmost_button_rect);
} }
void WindowFrame::paint(Gfx::Painter& painter) void WindowFrame::paint(Gfx::Painter& painter, const Gfx::IntRect& rect)
{
render_to_cache();
auto frame_rect = this->rect();
auto window_rect = m_window.rect();
if (m_top_bottom) {
auto top_bottom_height = frame_rect.height() - window_rect.height();
if (m_bottom_y > 0) {
// We have a top piece
auto src_rect = rect.intersected({ frame_rect.location(), { frame_rect.width(), m_bottom_y } });
if (!src_rect.is_empty())
painter.blit(src_rect.location(), *m_top_bottom, src_rect.translated(-frame_rect.location()), m_opacity);
}
if (m_bottom_y < top_bottom_height) {
// We have a bottom piece
Gfx::IntRect rect_in_frame { frame_rect.x(), window_rect.bottom() + 1, frame_rect.width(), top_bottom_height - m_bottom_y };
auto src_rect = rect.intersected(rect_in_frame);
if (!src_rect.is_empty())
painter.blit(src_rect.location(), *m_top_bottom, src_rect.translated(-rect_in_frame.x(), -rect_in_frame.y() + m_bottom_y), m_opacity);
}
}
if (m_left_right) {
auto left_right_width = frame_rect.width() - window_rect.width();
if (m_right_x > 0) {
// We have a left piece
Gfx::IntRect rect_in_frame { frame_rect.x(), window_rect.y(), m_right_x, window_rect.height() };
auto src_rect = rect.intersected(rect_in_frame);
if (!src_rect.is_empty())
painter.blit(src_rect.location(), *m_left_right, src_rect.translated(-rect_in_frame.location()), m_opacity);
}
if (m_right_x < left_right_width) {
// We have a right piece
Gfx::IntRect rect_in_frame { window_rect.right() + 1, window_rect.y(), left_right_width - m_right_x, window_rect.height() };
auto src_rect = rect.intersected(rect_in_frame);
if (!src_rect.is_empty())
painter.blit(src_rect.location(), *m_left_right, src_rect.translated(-rect_in_frame.x() + m_right_x, -rect_in_frame.y()), m_opacity);
}
}
}
void WindowFrame::render(Gfx::Painter& painter)
{ {
if (m_window.is_frameless()) if (m_window.is_frameless())
return; return;
Gfx::PainterStateSaver saver(painter);
painter.translate(rect().location());
if (m_window.type() == WindowType::Notification) if (m_window.type() == WindowType::Notification)
paint_notification_frame(painter); paint_notification_frame(painter);
else if (m_window.type() == WindowType::Normal) else if (m_window.type() == WindowType::Normal)
@ -220,6 +261,70 @@ void WindowFrame::paint(Gfx::Painter& painter)
} }
} }
void WindowFrame::render_to_cache()
{
if (!m_dirty)
return;
m_dirty = true;
static RefPtr<Gfx::Bitmap> s_tmp_bitmap;
auto frame_rect = rect();
auto window_rect = m_window.rect();
auto scale = Screen::the().scale_factor();
if (!s_tmp_bitmap || !s_tmp_bitmap->size().contains(frame_rect.size()) || s_tmp_bitmap->scale() != scale)
s_tmp_bitmap = Gfx::Bitmap::create(Gfx::BitmapFormat::RGBA32, frame_rect.size(), scale);
Gfx::Painter painter(*s_tmp_bitmap);
painter.fill_rect({ { 0, 0 }, frame_rect.size() }, Color::White);
render(painter);
auto top_bottom_height = frame_rect.height() - window_rect.height();
if (top_bottom_height > 0) {
if (!m_top_bottom || m_top_bottom->width() != frame_rect.width() || m_top_bottom->height() != top_bottom_height || m_top_bottom->scale() != scale)
m_top_bottom = Gfx::Bitmap::create(Gfx::BitmapFormat::RGBA32, { frame_rect.width(), top_bottom_height }, scale);
m_bottom_y = window_rect.y() - frame_rect.y();
ASSERT(m_bottom_y >= 0);
Gfx::Painter top_bottom_painter(*m_top_bottom);
if (m_bottom_y > 0)
top_bottom_painter.blit({ 0, 0 }, *s_tmp_bitmap, { 0, 0, frame_rect.width(), m_bottom_y });
if (m_bottom_y < top_bottom_height)
top_bottom_painter.blit({ 0, m_bottom_y }, *s_tmp_bitmap, { 0, frame_rect.height() - (frame_rect.bottom() - window_rect.bottom()), frame_rect.width(), top_bottom_height - m_bottom_y });
} else {
m_top_bottom = nullptr;
m_bottom_y = 0;
}
auto left_right_width = frame_rect.width() - window_rect.width();
if (left_right_width > 0) {
if (!m_left_right || m_left_right->height() != frame_rect.height() || m_left_right->width() != left_right_width || m_left_right->scale() != scale)
m_left_right = Gfx::Bitmap::create(Gfx::BitmapFormat::RGBA32, { left_right_width, frame_rect.height() }, scale);
m_right_x = window_rect.x() - frame_rect.x();
ASSERT(m_right_x >= 0);
Gfx::Painter left_right_painter(*m_left_right);
if (m_right_x > 0)
left_right_painter.blit({ 0, 0 }, *s_tmp_bitmap, { 0, m_bottom_y, m_right_x, window_rect.height() });
if (m_right_x < left_right_width)
left_right_painter.blit({ m_right_x, 0 }, *s_tmp_bitmap, { (window_rect.right() - frame_rect.x()) + 1, m_bottom_y, frame_rect.width() - (frame_rect.right() - window_rect.right()), window_rect.height() });
} else {
m_left_right = nullptr;
m_right_x = 0;
}
}
void WindowFrame::set_opacity(float opacity)
{
if (m_opacity == opacity)
return;
bool was_opaque = is_opaque();
m_opacity = opacity;
if (was_opaque != is_opaque())
Compositor::the().invalidate_occlusions();
Compositor::the().invalidate_screen(rect());
WindowManager::the().notify_opacity_changed(m_window);
}
static Gfx::IntRect frame_rect_for_window(Window& window, const Gfx::IntRect& rect) static Gfx::IntRect frame_rect_for_window(Window& window, const Gfx::IntRect& rect)
{ {
if (window.is_frameless()) if (window.is_frameless())
@ -239,6 +344,7 @@ Gfx::IntRect WindowFrame::rect() const
void WindowFrame::invalidate_title_bar() void WindowFrame::invalidate_title_bar()
{ {
m_dirty = true;
invalidate(title_bar_rect()); invalidate(title_bar_rect());
} }
@ -255,6 +361,9 @@ void WindowFrame::notify_window_rect_changed(const Gfx::IntRect& old_rect, const
layout_buttons(); layout_buttons();
auto old_frame_rect = frame_rect_for_window(m_window, old_rect); auto old_frame_rect = frame_rect_for_window(m_window, old_rect);
auto new_frame_rect = frame_rect_for_window(m_window, new_rect);
if (old_frame_rect.width() != new_frame_rect.width())
m_dirty = true;
auto& compositor = Compositor::the(); auto& compositor = Compositor::the();
for (auto& dirty : old_frame_rect.shatter(rect())) for (auto& dirty : old_frame_rect.shatter(rect()))
compositor.invalidate_screen(dirty); compositor.invalidate_screen(dirty);

View file

@ -45,7 +45,9 @@ public:
~WindowFrame(); ~WindowFrame();
Gfx::IntRect rect() const; Gfx::IntRect rect() const;
void paint(Gfx::Painter&); void paint(Gfx::Painter&, const Gfx::IntRect&);
void render(Gfx::Painter&);
void render_to_cache();
void on_mouse_event(const MouseEvent&); void on_mouse_event(const MouseEvent&);
void notify_window_rect_changed(const Gfx::IntRect& old_rect, const Gfx::IntRect& new_rect); void notify_window_rect_changed(const Gfx::IntRect& old_rect, const Gfx::IntRect& new_rect);
void invalidate_title_bar(); void invalidate_title_bar();
@ -62,17 +64,26 @@ public:
void start_flash_animation(); void start_flash_animation();
bool has_alpha_channel() const { return m_has_alpha_channel; }
void set_has_alpha_channel(bool value) { m_has_alpha_channel = value; }
void set_opacity(float);
float opacity() const { return m_opacity; } float opacity() const { return m_opacity; }
bool is_opaque() const bool is_opaque() const
{ {
if (opacity() < 1.0f) if (opacity() < 1.0f)
return false; return false;
//if (has_alpha_channel()) if (has_alpha_channel())
// return false; return false;
return true; return true;
} }
void scale_changed()
{
m_dirty = true;
}
private: private:
void paint_notification_frame(Gfx::Painter&); void paint_notification_frame(Gfx::Painter&);
void paint_normal_frame(Gfx::Painter&); void paint_normal_frame(Gfx::Painter&);
@ -85,9 +96,16 @@ private:
Button* m_maximize_button { nullptr }; Button* m_maximize_button { nullptr };
Button* m_minimize_button { nullptr }; Button* m_minimize_button { nullptr };
RefPtr<Gfx::Bitmap> m_top_bottom;
RefPtr<Gfx::Bitmap> m_left_right;
int m_bottom_y { 0 }; // y-offset in m_top_bottom for the bottom half
int m_right_x { 0 }; // x-offset in m_left_right for the right half
RefPtr<Core::Timer> m_flash_timer; RefPtr<Core::Timer> m_flash_timer;
size_t m_flash_counter { 0 }; size_t m_flash_counter { 0 };
float m_opacity { 1 }; float m_opacity { 1 };
bool m_has_alpha_channel { false };
bool m_dirty { false };
}; };
} }

View file

@ -1515,7 +1515,9 @@ void WindowManager::reload_icon_bitmaps_after_scale_change(bool allow_hidpi_icon
m_allow_hidpi_icons = allow_hidpi_icons; m_allow_hidpi_icons = allow_hidpi_icons;
reload_config(); reload_config();
for_each_window([&](Window& window) { for_each_window([&](Window& window) {
window.frame().set_button_icons(); auto& window_frame = window.frame();
window_frame.set_button_icons();
window_frame.scale_changed();
return IterationDecision::Continue; return IterationDecision::Continue;
}); });
} }