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https://github.com/RGBCube/serenity
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WindowServer: More work on the menu system.
Menus are now tied to a Process (by WeakPtr.) This will allow us to pass notifications to the correct event stream.
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7 changed files with 43 additions and 39 deletions
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@ -7,9 +7,10 @@
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#include <SharedGraphics/Painter.h>
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#include <SharedGraphics/Font.h>
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WSMenu::WSMenu(int menu_id, String&& name)
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WSMenu::WSMenu(Process& process, int menu_id, String&& name)
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: m_menu_id(menu_id)
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, m_name(move(name))
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, m_process(process.make_weak_ptr())
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{
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}
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@ -88,7 +89,7 @@ void WSMenu::draw()
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if (item->type() == WSMenuItem::Text) {
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Color text_color = Color::Black;
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if (item.ptr() == m_hovered_item) {
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painter.fill_rect(item->rect(), Color(0, 0, 104));
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painter.fill_rect(item->rect(), WSWindowManager::the().menu_selection_color());
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text_color = Color::White;
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}
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painter.draw_text(item->rect().translated(left_padding(), 0), item->text(), TextAlignment::CenterLeft, text_color);
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