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https://github.com/RGBCube/serenity
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LibJS: Move AST node stack from VM to Interpreter
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parent
b3b8c01ebf
commit
1603623772
7 changed files with 29 additions and 19 deletions
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@ -235,7 +235,7 @@ Value CallExpression::execute(Interpreter& interpreter, GlobalObject& global_obj
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}
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}
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vm.call_frame().current_node = vm.current_node();
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vm.call_frame().current_node = interpreter.current_node();
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Object* new_object = nullptr;
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Value result;
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if (is<NewExpression>(*this)) {
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@ -146,12 +146,12 @@ void Interpreter::exit_scope(const ScopeNode& scope_node)
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void Interpreter::enter_node(const ASTNode& node)
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{
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vm().call_frame().current_node = &node;
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vm().push_ast_node(node);
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push_ast_node(node);
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}
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void Interpreter::exit_node(const ASTNode&)
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{
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vm().pop_ast_node();
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pop_ast_node();
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}
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void Interpreter::push_scope(ScopeFrame frame)
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@ -80,6 +80,12 @@ public:
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void enter_node(const ASTNode&);
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void exit_node(const ASTNode&);
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void push_ast_node(const ASTNode& node) { m_ast_nodes.append(&node); }
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void pop_ast_node() { m_ast_nodes.take_last(); }
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const ASTNode* current_node() const { return !m_ast_nodes.is_empty() ? m_ast_nodes.last() : nullptr; }
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const Vector<const ASTNode*>& node_stack() const { return m_ast_nodes; }
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Value execute_statement(GlobalObject&, const Statement&, ScopeType = ScopeType::Block);
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private:
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@ -88,6 +94,7 @@ private:
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void push_scope(ScopeFrame frame);
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Vector<ScopeFrame> m_scope_stack;
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Vector<const ASTNode*> m_ast_nodes;
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NonnullRefPtr<VM> m_vm;
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@ -26,6 +26,7 @@
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#include <AK/String.h>
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#include <LibJS/AST.h>
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#include <LibJS/Interpreter.h>
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#include <LibJS/Runtime/Exception.h>
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#include <LibJS/Runtime/VM.h>
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@ -34,7 +35,8 @@ namespace JS {
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Exception::Exception(Value value)
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: m_value(value)
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{
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auto& call_stack = vm().call_stack();
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auto& vm = this->vm();
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auto& call_stack = vm.call_stack();
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for (ssize_t i = call_stack.size() - 1; i >= 0; --i) {
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String function_name = call_stack[i]->function_name;
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if (function_name.is_empty())
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@ -42,12 +44,14 @@ Exception::Exception(Value value)
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m_trace.append(function_name);
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}
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auto& node_stack = vm().node_stack();
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if (auto* interpreter = vm.interpreter_if_exists()) {
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auto& node_stack = interpreter->node_stack();
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for (ssize_t i = node_stack.size() - 1; i >= 0; --i) {
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auto* node = node_stack[i];
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VERIFY(node);
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m_source_ranges.append(node->source_range());
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}
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}
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}
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Exception::~Exception()
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@ -28,6 +28,7 @@
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#include <AK/String.h>
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#include <AK/TemporaryChange.h>
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#include <LibJS/Heap/Heap.h>
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#include <LibJS/Interpreter.h>
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#include <LibJS/Runtime/Accessor.h>
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#include <LibJS/Runtime/Array.h>
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#include <LibJS/Runtime/Error.h>
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@ -901,7 +902,8 @@ Value Object::call_native_property_getter(NativeProperty& property, Value this_v
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{
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auto& vm = this->vm();
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CallFrame call_frame;
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call_frame.current_node = property.vm().current_node();
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if (auto* interpreter = vm.interpreter_if_exists())
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call_frame.current_node = interpreter->current_node();
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call_frame.is_strict_mode = vm.in_strict_mode();
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call_frame.this_value = this_value;
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vm.push_call_frame(call_frame, global_object());
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@ -916,7 +918,8 @@ void Object::call_native_property_setter(NativeProperty& property, Value this_va
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{
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auto& vm = this->vm();
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CallFrame call_frame;
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call_frame.current_node = property.vm().current_node();
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if (auto* interpreter = vm.interpreter_if_exists())
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call_frame.current_node = interpreter->current_node();
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call_frame.is_strict_mode = vm.in_strict_mode();
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call_frame.this_value = this_value;
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vm.push_call_frame(call_frame, global_object());
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@ -213,7 +213,8 @@ Value VM::construct(Function& function, Function& new_target, Optional<MarkedVal
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{
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CallFrame call_frame;
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call_frame.callee = &function;
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call_frame.current_node = current_node();
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if (auto* interpreter = interpreter_if_exists())
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call_frame.current_node = interpreter->current_node();
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call_frame.is_strict_mode = function.is_strict_mode();
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push_call_frame(call_frame, function.global_object());
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@ -338,7 +339,8 @@ Value VM::call_internal(Function& function, Value this_value, Optional<MarkedVal
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CallFrame call_frame;
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call_frame.callee = &function;
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call_frame.current_node = current_node();
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if (auto* interpreter = interpreter_if_exists())
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call_frame.current_node = interpreter->current_node();
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call_frame.is_strict_mode = function.is_strict_mode();
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call_frame.function_name = function.name();
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call_frame.this_value = function.bound_this().value_or(this_value);
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@ -128,15 +128,10 @@ public:
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void pop_call_frame() { m_call_stack.take_last(); }
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void push_ast_node(const ASTNode& node) { m_ast_nodes.append(&node); }
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void pop_ast_node() { m_ast_nodes.take_last(); }
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CallFrame& call_frame() { return *m_call_stack.last(); }
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const CallFrame& call_frame() const { return *m_call_stack.last(); }
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const Vector<CallFrame*>& call_stack() const { return m_call_stack; }
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Vector<CallFrame*>& call_stack() { return m_call_stack; }
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const ASTNode* current_node() const { return !m_ast_nodes.is_empty() ? m_ast_nodes.last() : nullptr; }
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const Vector<const ASTNode*>& node_stack() const { return m_ast_nodes; }
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const ScopeObject* current_scope() const { return call_frame().scope; }
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ScopeObject* current_scope() { return call_frame().scope; }
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@ -256,7 +251,6 @@ private:
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Vector<Interpreter*> m_interpreters;
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Vector<CallFrame*> m_call_stack;
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Vector<const ASTNode*> m_ast_nodes;
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Value m_last_value;
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ScopeType m_unwind_until { ScopeType::None };
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