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LibAccelGfx+LibWeb: Explicitly pass OpenGL context to Painter
Let's not assume there is one global OpenGL context because it might change once we will start creating >1 page inside single WebContent process or contexts for WebGL.
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8 changed files with 25 additions and 20 deletions
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@ -14,6 +14,10 @@
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#include <LibWeb/PixelUnits.h>
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#include <WebContent/Forward.h>
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#ifdef HAS_ACCELERATED_GRAPHICS
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# include <LibAccelGfx/Context.h>
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#endif
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namespace WebContent {
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class PageClient final : public Web::PageClient {
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@ -151,6 +155,10 @@ private:
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Web::CSS::PreferredColorScheme m_preferred_color_scheme { Web::CSS::PreferredColorScheme::Auto };
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RefPtr<WebDriverConnection> m_webdriver;
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#ifdef HAS_ACCELERATED_GRAPHICS
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OwnPtr<AccelGfx::Context> m_accelerated_graphics_context;
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#endif
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};
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}
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