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https://github.com/RGBCube/serenity
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LibJS: Convert to_double() to ThrowCompletionOr
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parent
51c33b3b35
commit
1639ed7e0a
10 changed files with 23 additions and 40 deletions
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@ -141,13 +141,13 @@ static ByteBuffer numeric_to_raw_bytes(GlobalObject& global_object, Value value,
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swap(raw_bytes[i], raw_bytes[sizeof(UnderlyingBufferDataType) - 1 - i]);
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};
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if constexpr (IsSame<UnderlyingBufferDataType, float>) {
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float raw_value = value.to_double(global_object);
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float raw_value = MUST(value.to_double(global_object));
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ReadonlyBytes { &raw_value, sizeof(float) }.copy_to(raw_bytes);
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flip_if_needed();
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return raw_bytes;
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}
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if constexpr (IsSame<UnderlyingBufferDataType, double>) {
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double raw_value = value.to_double(global_object);
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double raw_value = MUST(value.to_double(global_object));
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ReadonlyBytes { &raw_value, sizeof(double) }.copy_to(raw_bytes);
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flip_if_needed();
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return raw_bytes;
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@ -59,8 +59,10 @@ Value GeneratorObject::next_impl(VM& vm, GlobalObject& global_object, Optional<V
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};
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auto generated_continuation = [&](Value value) -> Bytecode::BasicBlock const* {
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if (value.is_object())
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return reinterpret_cast<Bytecode::BasicBlock const*>(static_cast<u64>(TRY_OR_DISCARD(value.as_object().get("continuation")).to_double(global_object)));
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if (value.is_object()) {
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auto number_value = TRY_OR_DISCARD(value.as_object().get("continuation"));
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return reinterpret_cast<Bytecode::BasicBlock const*>(static_cast<u64>(TRY_OR_DISCARD(number_value.to_double(global_object))));
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}
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return nullptr;
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};
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@ -559,11 +559,11 @@ ThrowCompletionOr<u64> Value::to_bigint_uint64(GlobalObject& global_object) cons
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return bigint->big_integer().to_u64();
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}
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double Value::to_double(GlobalObject& global_object) const
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ThrowCompletionOr<double> Value::to_double(GlobalObject& global_object) const
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{
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auto number = to_number(global_object);
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if (global_object.vm().exception())
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return {};
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if (auto* exception = global_object.vm().exception())
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return throw_completion(exception->value());
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return number.as_double();
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}
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@ -313,7 +313,7 @@ public:
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ThrowCompletionOr<BigInt*> to_bigint(GlobalObject&) const;
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ThrowCompletionOr<i64> to_bigint_int64(GlobalObject&) const;
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ThrowCompletionOr<u64> to_bigint_uint64(GlobalObject&) const;
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double to_double(GlobalObject&) const;
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ThrowCompletionOr<double> to_double(GlobalObject&) const;
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StringOrSymbol to_property_key(GlobalObject&) const;
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i32 to_i32(GlobalObject& global_object) const
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{
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@ -641,14 +641,10 @@ JS_DEFINE_NATIVE_FUNCTION(WindowObject::scroll)
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ScrollBehavior behavior = (behavior_string == "smooth") ? ScrollBehavior::Smooth : ScrollBehavior::Auto;
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double x = x_value.to_double(global_object);
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if (vm.exception())
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return {};
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double x = TRY_OR_DISCARD(x_value.to_double(global_object));
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x = JS::Value(x).is_finite_number() ? x : 0.0;
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double y = y_value.to_double(global_object);
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if (vm.exception())
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return {};
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double y = TRY_OR_DISCARD(y_value.to_double(global_object));
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y = JS::Value(y).is_finite_number() ? y : 0.0;
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// FIXME: Are we calculating the viewport in the way this function expects?
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@ -683,14 +679,10 @@ JS_DEFINE_NATIVE_FUNCTION(WindowObject::scroll_by)
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}
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auto left_value = TRY_OR_DISCARD(options->get("left"));
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auto left = left_value.to_double(global_object);
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if (vm.exception())
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return {};
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auto left = TRY_OR_DISCARD(left_value.to_double(global_object));
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auto top_value = TRY_OR_DISCARD(options->get("top"));
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auto top = top_value.to_double(global_object);
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if (vm.exception())
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return {};
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auto top = TRY_OR_DISCARD(top_value.to_double(global_object));
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left = JS::Value(left).is_finite_number() ? left : 0.0;
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top = JS::Value(top).is_finite_number() ? top : 0.0;
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@ -403,15 +403,11 @@ Optional<Wasm::Value> to_webassembly_value(JS::Value value, const Wasm::ValueTyp
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return Wasm::Value { static_cast<i32>(_i32) };
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}
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case Wasm::ValueType::F64: {
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auto number = value.to_double(global_object);
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if (vm.exception())
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return {};
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auto number = TRY_OR_DISCARD(value.to_double(global_object));
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return Wasm::Value { static_cast<double>(number) };
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}
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case Wasm::ValueType::F32: {
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auto number = value.to_double(global_object);
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if (vm.exception())
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return {};
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auto number = TRY_OR_DISCARD(value.to_double(global_object));
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return Wasm::Value { static_cast<float>(number) };
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}
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case Wasm::ValueType::FunctionReference:
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